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WithinGames has a nice interview with Thomas Riegsecker from Basilisk Games on their indie title, Eschalon: Book 1. Here's an early snip:
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A couple of new screens accompany the article or you can check them out here. Thanks Thomas!The gameworld seems to be very traditional and full of archetypes. What do you think makes it more interesting than other games?
Good question. I`m sure some gamers may be turned off by our approach to making an RPG. Rather than reinvent the genre, we are attempting to replicate the feel of a classic RPG. Essentially, what we are trying to do is the equivalent of restoring a vintage car rather than design a shiny new vehicle from the ground up. This effort may not appeal to every gamer, the same way that vintage cars don`t appeal to all automobile enthusiasts.
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