Ionstormsucks
Major Villain
- Joined
- December 21, 2006
- Messages
- 758
Well,
It is safe to say that I played quite a few MMORPGs in my career as an online-gamer. It all began with Everquest 1 which I played for over five long years. Then I had a few short appearances in games like AC, AO, AC2, DAOC, EQ2, and many others... until I ended up with WoW, which became my new home for something like 2 years (maybe a bit more... but who counts). Recently I switched over to Vanguard that feels like a return to old values after you've played WoW. Although the game is far from being perfect on technical level, it fascinates me, because it is the first game since EQ 1 that is actually challenging.
Recently Sigil (the developers of Vanguard) released a patch which brought many changes to the adventuring classes, making the game even more challenging, and therefore harder to solo - not impossible, but harder.
And there it was again. The usual crowed of solo-gamers was swarming the Vanguard message boards, complaining about Vanguard not being solo-friendly enough. Interestingly even arguments like, "Vanguard was never aiming predominantly at solo gameplay, but more on group-play," does not keep these players from demanding their share of solo-content.
I know, that not everyone will agree, especially because RPGWatch is home to so many single RPG players, but for me MMORPG IS group (or raid) play. What else should it be? That's why it is massively multiplayer after all. Why should I play a MMO if I never intend to interact with other people anyway?
Now, for me it's clear, I'm getting tired of that crowed of people that is constaly crying for solo-content.
How about yourself? Do you also feel that way, or do you belong to the people who would like to see way more solo content in modern MMOs - and why?
It is safe to say that I played quite a few MMORPGs in my career as an online-gamer. It all began with Everquest 1 which I played for over five long years. Then I had a few short appearances in games like AC, AO, AC2, DAOC, EQ2, and many others... until I ended up with WoW, which became my new home for something like 2 years (maybe a bit more... but who counts). Recently I switched over to Vanguard that feels like a return to old values after you've played WoW. Although the game is far from being perfect on technical level, it fascinates me, because it is the first game since EQ 1 that is actually challenging.
Recently Sigil (the developers of Vanguard) released a patch which brought many changes to the adventuring classes, making the game even more challenging, and therefore harder to solo - not impossible, but harder.
And there it was again. The usual crowed of solo-gamers was swarming the Vanguard message boards, complaining about Vanguard not being solo-friendly enough. Interestingly even arguments like, "Vanguard was never aiming predominantly at solo gameplay, but more on group-play," does not keep these players from demanding their share of solo-content.
I know, that not everyone will agree, especially because RPGWatch is home to so many single RPG players, but for me MMORPG IS group (or raid) play. What else should it be? That's why it is massively multiplayer after all. Why should I play a MMO if I never intend to interact with other people anyway?
Now, for me it's clear, I'm getting tired of that crowed of people that is constaly crying for solo-content.
How about yourself? Do you also feel that way, or do you belong to the people who would like to see way more solo content in modern MMOs - and why?
- Joined
- Dec 21, 2006
- Messages
- 758