aries100
SasqWatch
In an editorial entitled The violent game debate is over Brendan Sinclar talks about
how
how
Brian Sinclair finds that games the indutry would never have been published is resonsible for this:the idea that a few hours of Grand Theft Auto can turn well-adjusted kids into middle school Manchurian Candidate killers is being clung to by a vanishingly small portion of the population.
More information.What will finally inoculate the major players the industry from this sweeping criticism is games with introspective stories about straining family ties, exploring the difficulty of maintaining a healthy work-life balance, or coping with a child's terminal cancer. It's no coincidence that games like Gone Home, The Novelist, and That Dragon, Cancer are emerging from outside the framework of the traditional gaming industry.