I wish I could control my interests like that. I mean, if I could play a CRPG for 15 minutes and get the same level of enjoyment out of it as when I'm playing because I enjoy it (not because I need time to pass quickly) - I'd love these rip-offs.
But I can't.
I guess you could say I'm greedy in that way. My GF, on the other hand, can spend hours and hours playing Mahjong - and she loves it. She's probably spent more time playing iterations of Mahjong over the years than I did playing WoW - and that's QUITE a bit.
I wonder why I'm cursed with this idea of having to do something worthwhile with my time - because I don't actually manage to do anything worthwhile when worrying about it having to be worthwhile
When I sit down to play one of these cute little rip-offs, my mind immediately explains to me that there are games a million times better on my PC - so why the hell am I wasting time like this?
It's not like when I was a kid - because interesting games were few and far between. At least, it seemed that way. Also, nothing appeared like a rip-off - because I hadn't experienced very much. I could entertain myself for what seemed like weeks or months with a single game, back then. This, despite most of them being incredibly buggy and unpolished.
I think EXTREME oversaturation is my problem - and I find it impossible to enjoy games that don't represent "the best available" at any given moment.
Also, the nature of these handheld platforms ensure that the vast majority of rip-offs don't control ideally.
I find that as long as I have a single interesting/deep game available on my PC - there's nothing to be gained from owning another platform - especially if it's technically inferior. I can "justify" my consoles because of the occasional exclusive and the "living room" experience - but I almost never play a console game.
I remember when I was younger, I could spend weeks planning to buy a new platform and experiencing whatever games available on it. It was like entering a new world every time. I've owned almost all consoles of the past for this reason
But I never actually completed any game on them until I got my Xbox 360 - because it wasn't until then that the games appealed to me sufficiently (and they were available months before their PC counterparts).
These days, there's a new iteration of a platform every week - and a significant new platform every 3-6 months. I guess I could budget for one a month, if I wanted to. It would have been a dream as a kid to have so much entertainment within my grasp.
Yet, we only have 24 hours in a day - and we're lucky to have more than a few hours available to play games.
I've found that the more I have access to, the less it appeals to me - because no matter how many games I can play - there's a rather strict limit to what my "entertainment threshold" can deal with.
It's rather ironic, I'd say