ProphetSword
Watchdog
That is correct. The last few months have really been a learning experience for me when it comes to Unity, so I made a lot of progress and finally decided how I wanted to approach the game.
Since that update on my blog, though, I have updated some of the graphics (because it was easy to do) and I went ahead and made the decision to add some additional classes from the original version of the game (so instead of four starting classes, there will be seven...which is a step down from the twelve I wanted to do, but should offer enough for a player to choose from).
Thanks for reading the blog, though. I don't feel I get nearly as much traffic as I'd like there.
Since that update on my blog, though, I have updated some of the graphics (because it was easy to do) and I went ahead and made the decision to add some additional classes from the original version of the game (so instead of four starting classes, there will be seven...which is a step down from the twelve I wanted to do, but should offer enough for a player to choose from).
Thanks for reading the blog, though. I don't feel I get nearly as much traffic as I'd like there.