N
Neeyik
Guest
Since my preview was mentioned in this thread, with some inaccuracies about what I stated (and since Steven politely disagreed with my findings), I think it's worth adding my 2 pence to the discussion.
If anybody wishes to reciprocate the comments, yourself included Steven, please feel free to do so here: http://futuremark.yougamers.com/forum/showthread.php?t=52849 (one doesn't need to register).
I never mentioned anything about it being a RTS - I said that for me the strategy elements of handling the other covenants got in the way of the main job of one's character (fighting, questing, etc) due to the frantic nature of the gameplay.Basically, they argue the RTS elements are underdeveloped (and combat is awful), and because it is underdeveloped it only subtracts, and doesn't add anything.
It's very slow with two handed weapons though, which leaves one wide open to attack. The issue isn't so much clicking speed but that combat is taken away from one's control - take Oblivion or Dark Messiah, which are arguably action RPGs, where one can decide when or when not to attack. Given that one can be overwhelmed with enemies at times, it was something that I found frustrating.The comment at YouGamers about being unable to speed up combat is just silly - how many A/R's rely on clicking speed these days?
Actually I pointed that out to be a good aspect of the game and it's something that I hope Soldak work on bringing right out to the fore.YouGamers claims Soldak simply missed the mark; they say that the game plays like a MMO with NPCs pretending to be other players...
Semantics. I did what I do with any game, be it in alpha, beta or final stages: tested and played it, picking out aspects that I found appeasing, displeasing, enjoyable, frustrating and so on. In the case of it being an alpha, I pointed out the aspects which I believe to be key areas that would be picked up by the general public upon release. To not do this takes the meaning out of a preview - one might as well just simply state what the title is about and if Soldak had wanted that, I'm sure they wouldn't have issued actual code samples.First, I think they reviewed it - not previewed an alpha version. That said, I certainly agree some aspects could be improved - let's see what they do before release (v0.154, remember?).
If anybody wishes to reciprocate the comments, yourself included Steven, please feel free to do so here: http://futuremark.yougamers.com/forum/showthread.php?t=52849 (one doesn't need to register).