curious
liberty or license
Engaging Paragon/Renegade system? You mean the obvious choices whether or not to piss someone off? I didn't find that very engaging or much else about ME2 for that matter. I can only recall a single quest where the correct "choice" wasn't entirely obvious to me. (Project Overlord).
I did like the variety of companions in ME2, and some of their side missions were interesting. I liked Jack and Samara's loyalty quests in particular. Other than the companions though, I thought ME2 was a step backwards in pretty much every way.
yes but that is what me2 was about, the shitload of companions and backstories etc. the rpg elements were weakened, exploration was limited and yeah other thing done worse than the original, but as far as quests go, with the all the dlc its a much longer game. thankfully me3 brings back some of the strengths of me1, while offering even more in variety of gameplay, though its got its weaknessness as well. not sure if i could label any of the 3 as superior outright. though the fact that i've only played through me3 once probably means something, though we you factor in the multiplayer, i've easily eclipsed any replays of the other 2 games.