I had reservations about playing this game, but I bought it and I'm quite enjoying it. It does, however, feel like "Oblivion with guns" to me - just my subjective opinion of course. It has some of the same mood music, the way characters shuffle about and talk in the background - that's all pretty similar. It's very pretty ;-) ... but... Endless mutants... everywhere you go. The quests are fairly standard fare. I've logged quite a few hours now, and I can see my interest starting to wane - as it did with Oblivion. That's not to say it's bad - I enjoyed Oblivion too. But as a dyed in the wool RPG player, with a bias towards turn-based combat and clever game design and dialogue/consequences, I'm not as enthralled as I could have been. I understand the economic realities though - people have to make games that sell. Consider CoC: Dark Corners of the Earth (not an RPG, I know) - with some perseverance I finished - and it was an amazing, although frustrating, experience. the game was, from a story telling and milieu perspective, brilliant as anyone who's played the desktop CoC game or read Lovecraft's books would (probably) agree. But only a few people thought so, and that killed the studio. Ah well.