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DArtagnan
Guest
It's hard to say whether NV was more or less buggy than FO3 - though in my personal experience it certainly was. However, it was MUCH less polished and has a true amateur-hour level of visual glitches, with a TON of clipping errors and misaligned meshes.
Some people don't seem to mind or notice, but it was too distracting for me. Every time I became immersed, some godawful visual glitch pulled me out of the experience.
While FO3 was not perfect either, it was clearly created with more care and dedication to excellence in terms of polish.
That's very important to me, though I could probably have lived with it if the game was otherwise appealing.
Shame, too, because the writing was better in every way - and the vanilla mechanics were clearly more interesting than the FO3 vanilla mechanics.
Some people don't seem to mind or notice, but it was too distracting for me. Every time I became immersed, some godawful visual glitch pulled me out of the experience.
While FO3 was not perfect either, it was clearly created with more care and dedication to excellence in terms of polish.
That's very important to me, though I could probably have lived with it if the game was otherwise appealing.
Shame, too, because the writing was better in every way - and the vanilla mechanics were clearly more interesting than the FO3 vanilla mechanics.