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SasqWatch
Gamespy has a preview for this goodlooking indie-game. As usual, a quote:
More information.Despite the appearance of turn-based exploration, the game's action played out in real-time causing the combat to have a very urgent feel to it. Though a drastic change of pace from the classic dungeon crawlers of old, this injected a sense of danger into the mix that was a welcome update on the formula. There was no time for deep thought or complex strategizing when monster's were near, and I had to remain poised to strike at a moment's notice. This produced some harrowing encounters when gaggles of giant carnivorous snails, undead armored spearmen, and other unsavory creatures showed up for dinner.