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Vince D. Weller takes us through a pictorial example of actual play from The Age of Decadence, in this first of a new series based on a game on the official forums. Since Vince's introduction explains the concept well, let's take that as an excerpt:
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Read it all here.A few months ago we decided to start a "Let's play AoD" (The Age of Decadence) thread. If you aren't familiar with the "let's play game X" idea, here is how it works: someone plays a game, posting screenshots documenting each step of his/her progress and letting the audience make all decisions, from the character system to quests and in-game choices. In my opinion, that's a great way to present a new game, as it's more honest and straightforward. It shows you not what developers want to show you, but what the audience wants to see. Anyway, while you're welcome to visit our forums and participate in the Let's play AoD thread, it's a 50-page long beast filled with arguments, counter-arguments, argument-busters, and tactical nuclear arguments, so if you are only interested in the screens and some commentaries, this article, the first in a short series, is for you.
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