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Dead State - Kickstarter Launched!
June 6th, 2012, 01:54
DoubleBear has launched the Kickstarter for Dead State - I know a lot of you have been waiting for this, so head over to pledge. They are looking for $150k over the next 29 days. The start has been a little slow compared to recent high profile projects but hopefully some more exposure will get this this cooking (Brian, if you're reading this - make more noise).
The video shows quite a bit of gameplay and here is a core feature list:
The video shows quite a bit of gameplay and here is a core feature list:
-A PC RPG with stats, skills, and perks that make a huge difference on your character’s abilities.More information.
-Dozens of characters with branching, reactive dialogue, and randomized events that unfold over months of in-game time – player decisions and the death of loved ones can change relationships drastically.
-Turn-based combat where line-of-sight and noise affect whether you are spotted or not, making for extremely tense encounters.
-Base-building mechanics featuring multiple upgrades, NPC jobs, and item manufacturing.
-Scavenging mechanics that require players to find supplies, weapons, armor, and other items to keep their allies fed and alive.
-A morale system that factors in player success/failure, allies’ faith in the player, and the overall strength of the shelter.
-Crisis Event dialogues that factor in political maneuvering and making difficult choices that affect your whole shelter.
-Reactive AI that responds realistically to combat situations, player commands, and the state of panic from the presence of zombies.
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-= RPGWatch =-
-= RPGWatch =-
June 6th, 2012, 01:56
Pledged, think I was one of the first.
—
If you don't stand behind your troops, feel free to stand in front.
If you don't stand behind your troops, feel free to stand in front.
SasqWatch
Keeper of the Watch
Watchdog
Sentinel
June 6th, 2012, 05:24
Pledged. Hopefully I can give them more in the future, but other KS campaigns have drained me…
Watcher
Sentinel
June 6th, 2012, 07:56
Well, no unicorns was a heavy blow, but I had to pledge anyway 
Very good video. I appreciated the insight on the current status of product design decision making from the big company marketing departments (Zombie helicopter ftw!)

Very good video. I appreciated the insight on the current status of product design decision making from the big company marketing departments (Zombie helicopter ftw!)
Watchdog
June 6th, 2012, 09:58
If I keep funding projects that look interesting I will have to start my own kickstarter with the purpose of gathering funds to use for backing more kickstarter projects.
A few weeks ago I wouldn't have given this a second thought, I'll probably back it yet before it's over but I won't do so in a hurry.
A few weeks ago I wouldn't have given this a second thought, I'll probably back it yet before it's over but I won't do so in a hurry.
—
"I am not interested in good; I am interested in new, even if this includes the possibility of it's being evil"
(LaMonte Young, 1962)
"I am not interested in good; I am interested in new, even if this includes the possibility of it's being evil"
(LaMonte Young, 1962)
June 6th, 2012, 10:39
Pledged. This is starting to drain my purse, but on the other hand, I would be happy if only ONE of my most anticipated kickstarters delivers (Shadowrun, Wasteland, Dead State etc.). I think I've pledged to about 6 or 7 games now. If one of them is as good as I hope, I'll be happy. If half of them pulls through I'll be delirious. And if all of them succeeds I'm pretty sure I would break down in tears…
June 6th, 2012, 12:45
They are doing well, already at $22000 now. Looks like they'll easily pass 30% funding on the first day.
June 6th, 2012, 13:28
SasqWatch
RPGWatch Donor
June 6th, 2012, 14:50
Estimated release date: december 2013. Not for so soon.
They aim at a lot of customers with their low price tag.No stretch goals either.
They aim at a lot of customers with their low price tag.No stretch goals either.
Keeper of the Watch
June 6th, 2012, 15:06
Originally Posted by ChienAboyeurStretch goals will be announced when the set goal is in sight:
Estimated release date: december 2013. Not for so soon.
They aim at a lot of customers with their low price tag.No stretch goals either.
Originally Posted by Nick(programmer)
We do have some really sweet stretch goals, some things we would love to implement, if we can afford them. Pretty sure our audience will find them exciting as well. Too early to reveal that now, though.
June 6th, 2012, 15:25
Originally Posted by GhanBuriGhanSeems like a good first day to me. I know I've seen you around the Iron Tower forums, so you've probably seen this, but perhaps others haven't. Dead State is trending well, according to this Kickstarter-predicting site, as someone posted on the Dead State boards:
They are doing well, already at $22000 now. Looks like they'll easily pass 30% funding on the first day.
http://www.kicktraq.com/projects/707…-survival-rpg/
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