greywolf00
Keeper of the Watch
I'm pretty sure it's gone for good. If they do decide to patch it back in I hope they're the first ones to make it optional, that stuff drives me nuts.
I don't believe day/night cycles is one of the features that's planned for later. It isn't happening at all.
I actually don't like the night/day cycles and NPC schedules.
And what's your problem with NPCs schedules? You prefer to work it out in your mind too?
And what's your problem with NPCs schedules? You prefer to work it out in your mind too?
You are a developers dream than. Reducing this argument to absurdity, you might have a PC/NPC standing in the middle of an empty screen and you could assume the rest.Most certainly yes. To me I just assume that the characters didn't see the person there, asked around and some kid told them 'oh, come back in 3 hours she'll be back' and then they waited three hours and now they found the NPC. I as the player don't have to wait the 3 hours, I just assume the characters did that.
Nothing wrong with requiring a bit of imagination. Books do it all the time, and they're considered pretty decent.You are a developers dream than. Reducing this argument to absurdity, you might have a PC/NPC standing in the middle of an empty screen and you could assume the rest.
You are not comparing like with like. Books are decent. But staring at an empty page while imagining the content is what I'm taking about.Nothing wrong with requiring a bit of imagination. Books do it all the time, and they're considered pretty decent.
Yes, but it was all changed in TWII wasn't it? You could rest anywhere and the night was also useful for levelling up and ingredients gathering since there were more (and meaner) monsters about during the nighttime.DArt brings up a good point.