And just because you disagree with him doesn't make him close minded or make YOU open minded. You're not the arbiter of open-minded. And you also have pretty hostile dispositions to views opposed to yours ... doesn't that make you close-minded?
You're not following what I'm saying.
I didn't say that I was open-minded because I disagree with him. I'm not hostile to opposing views, why would you say that?
Anyway, you're not making much sense.
You're guilty of this, too, you do realize?
Nope.
Well, you called his view immature, so it does seem like you have issue with how he criticized the game.
No, I made a quip about him being younger, complete with a smiley. In that same post, I started out by saying his opinion was as valid as mine.
He responded by calling me nostalgic and immature - WITHOUT a smiley.
I'm pretty sure that thread would get locked by the second post.
I'm not sure what you could say that would cause that, but if so - then by all means let's waste our time in this thread - as inappropriate as it is.
You're the last person who should accuse someone of personal bias. It's pretty tiresome hearing you try to brag about how open minded you are when you're the exact same as the rest of us. You're not intellectually superior to me or anyone else on this forum, but you do come across as pretty arrogant.
You might perceive me as arrogant and bragging, but that doesn't really mean it's true. If you find it so tiresome, then why do you persist in this exchange? Wouldn't it just be easier to ignore me or stop wasting your time.
I understand. He disagrees. I'm not sure whether I agree or not. His points about the level design mainly seemed to revolve around it not being a maze and being clearer where things were.
He's very welcome to disagree, so what's your point?
To quote you: "let's see if you're capable of getting this instead of letting your bias against me get in the way again (which is tiresome)." I'm not using 'primitive' pejoratively. It's primitive in that it's older and doesn't have the benefit of modern technology. So it's primitive in the same way the Wright Brother's first plane was primitive. Technologically primitive. Still an amazing and revolutionary product.
Oh, I'm talking about level design exclusively - not the level of technology. As I said, if System Shock had IDENTICAL level design - except with modern visual aesthetics - it would still not be primitive. That's my whole point, essentially.
It would be pretty silly to claim that a 15 year old game didn't suffer from "primitive" visuals.
Didn't you just criticize Jemy for only honing in on specific parts of someone's arguments? Perhaps if you followed your own advice you would have noticed me saying "System Shock is a classic and rightly hailed for being ahead of its time and visionary" and that "if this game was made with today's technology it would have been easier for him to fully get into and digest." I'd prefer the game if it was made with the latest hardware and software in mind. I'm not saying the game is bad, I'm saying it's a great game and I love it.
Yeah, and it was specifically Jemy's criticism of flat surface textures I was referring to - not what you said.