I've been replaying IWD2 (almosrt done) and every bloody enemy cleric now drops a symbol of stun on my party as an opening spell. Nothing seems to protect against it, or remove it (except maybe heal? )? I have tried sacrificing summons by sending them in first, but the cleric seems smart enough to wait for us to come into view ;-) Now I hold back some PCs and send in a few to trigger it...but still , would be nice to counter it? Any known counter?