Kickstarter Liabilities

rjshae

Periapt vs Paronomasia
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There's a somewhat interesting blog on Gamasutra about legal liabilities of companies running a Kickstarter Campaign. I wasn't aware that there's already a lawsuit in progress over a card deck Kickstarter that failed to deliver a product.
 
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A card game with 810 backers. One of the 31 ones that lives in the Washington state was friendly with the Attorney General there (or the AG backed the game?). They are asking $2,000 dollars per backer in fine and repayment. Or $1.6 millions for a game that funded at $25,146...sure.

Going by the rest of the article, it looks more like baiting to do a lawsuit against Peter Monyleux over Godus. All that is going to result in is less transparency in game development.
 
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^ Yes, that's the one. The story even made it into our local newspaper today. They had a rumor that some other game developers may be working to finish it off.
 
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A card game with 810 backers. One of the 31 ones that lives in the Washington state was friendly with the Attorney General there (or the AG backed the game?). They are asking $2,000 dollars per backer in fine and repayment. Or $1.6 millions for a game that funded at $25,146…sure.

Going by the rest of the article, it looks more like baiting to do a lawsuit against Peter Monyleux over Godus. All that is going to result in is less transparency in game development.

The state won the suit. Collecting the money may prove a challenge though.
 
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One question that is, in this case, is how it comes the guy did not take the crowdfunded route of delivering something that did not correspond with the offer, that would have saved the day.

One possibility is that the project was such an utter failure the KSed no longer had the option of delivering a subpar version.

Guy got punished for failing, nice when thinking of the way the crowdfunded scene advertize themselves.

In the meantime, people leading projects that massively underdeliver are praised.

The pattern of these days. Dont fail, con.
 
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Overpromising is not unique to Kickstarter. Firms bidding for government contracts do it all the time, as do many software companies. It's in the nature of the economic model. When those companies fail, they too can get sued and punished. There is always the protection provided by the bankruptcy law, if they run into unsolvable budget issues.
 
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Overpromising is not unique to Kickstarter. Firms bidding for government contracts do it all the time, as do many software companies. It's in the nature of the economic model. When those companies fail, they too can get sued and punished. There is always the protection provided by the bankruptcy law, if they run into unsolvable budget issues.

Movies are masters of overpromising. Some of them live on promising anything so people come en masse to the opening weekend.
 
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Overpromising is not unique to Kickstarter.
There are various degrees in the practice.
Firms bidding for government contracts do it all the time,
Even with their heavy political connections, those firms would not get off scot free as crowfunded projects do if those firms had the idea of underdelivering the way crowdfunded projects do.
 
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There are two ways to deal with promises in game development:

Make no promises and fail financially.
Make promises and fail to live up to all of them.

That's the reality of game development in anything but the simplest designs.

I can't wait until the general populace get this, so we can stop fretting about this crap.
 
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