Dhruin
SasqWatch
IGN has a Diablo 3 preview with input from Jay Wilson that they've called a Status Update. It covers a variety of subjects - obviously including the recent caravan/artisan updates. Here's a snip on quests, which made me wonder if they've backed off on some of Leonard Boyarsky's influence a little:
More information.In terms of the actual questing, Wilson commented on how they'll be structured and how they'll tie into each other as you progress through the game. "It's a very linear quest line. We actually tried a much denser, more complex quest system and we found that players who played Diablo games just didn't really want that. They wanted a more focused game. They wanted to stay focused on killing monsters, they didn't want a lot of weird side quests. We do side quests but we don't put them in the quest log, they're events that occur within a zone that you can go "Oh, this Hell portal need to be closed." And then you can close it and it'll go, "there's three more portals in this zone." And you can decide if you want to close those portals but it's optional, you don't have to."