Rock, Paper, Shotgun - Potions and Pitfalls: Roguelikes

Dhruin

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Rock, Paper, Shotgun looks back at the year in roguelikes, discussing the likes of Dredmor, Brogue, ADOM, JADE, Incursion, IVAN, Stone Soup and more:
I’ll talk about some of those wizened old gents later but first, a shout out to Brogue, which is my favourite discovery of the year in the field of traditional Roguelikes. In many ways, it’s a simpler take, and therefore another good way to introduce people to the genre. However, the simplicity is, in many ways, a paring back of clutter. Instead of having hundreds of monsters, Brogue has just a few but each one feels unique, with tricks and habits that mark it out. The dungeons also feel more varied and alive, with different types of terrain, randomly generated quest rooms and traps, and clever use of water. If you’ve never played a Roguelike at all, or only Dredmor, this could be the place to start.
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They should have mentioned Legerdemain since they were trying to put some unique roguelikes in there. Legerdemain is the single best attempt to incorporate a story into the world of roguelikes.

Other than that it's a good article to read about roguelikes.
 
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