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DArtagnan
Guest
I don't rate games based on future potential - as that makes no sense. Well, I might do that - but that would have to be done in the future.
As for Shadowrun Returns - AS IS - I'd rate it 5.5/10 or something like that. I don't take into account that it's indie/KS or that it's not very expensive.
For an RPG using such a strong setting - and with such potential, I think it's rather pathetic and I have no idea what these high ratings are based on.
If I were rating an adventure/detective game - I might have been easier on it, because the expectations would be a better match. Adventure games tend to focus on story and linear map progression - where I expect interesting RPG mechanics from my RPGs, and I DEMAND exploration (linear or non-linear).
A game has a specific quality regardless of how much money went into it - and how modders may or may not save it later on.
As for Shadowrun Returns - AS IS - I'd rate it 5.5/10 or something like that. I don't take into account that it's indie/KS or that it's not very expensive.
For an RPG using such a strong setting - and with such potential, I think it's rather pathetic and I have no idea what these high ratings are based on.
If I were rating an adventure/detective game - I might have been easier on it, because the expectations would be a better match. Adventure games tend to focus on story and linear map progression - where I expect interesting RPG mechanics from my RPGs, and I DEMAND exploration (linear or non-linear).
A game has a specific quality regardless of how much money went into it - and how modders may or may not save it later on.
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