S
sakichop
Guest
I'm sure you do. Luckily, I that's not what I did, eh? I said "it's well worth picking up a controller just for Dark Souls 2." It's my opinion. I didn't tell you to do anything.
Sorry, Didn't know you were just thinking aloud. I thought you were giving advice to people and since I'm a people...
It was made with m&k controls in there, sure. But what I said was "it is a game designed from the ground up for a pad." Which is really a different thing entirely.
Considering a random guy modded K&M support in to DS1 that worked flawlessly (never had an issue in my 240 hrs) I'm not sure designing from the ground up is necessary.
What does that mean anyway, "designing from the ground up for controller". I doubt they said, "we have a controller now what kind of game can we build around it".
I'm sure they made the game they wanted and then assigned moves to the controller, just as the could do with K&M as evident from the random guy referenced above.
If I had my preference I'd rather they didn't even have default controls. Just give me they ability to map any action to any key, button or mouse click. Then let people assign them to their input device of choice.
Just my thoughts though.
Anyooo, I'm sure lots of non-controller types will appreciate you sharing your m&k set-up. The more people that get to experience Dark Souls, the better!
Agreed.