Embolus
Sentinel
- Joined
- December 12, 2007
- Messages
- 211
I mentioned in my introductory post that imagination plays a gigantic role in my gaming experience. I’ve maintained the ability to go inside the fantasy “zone,” which makes any game seem better than it probably is.
I believe as some gamers’ age they grow spiteful about losing the focus that came with childhood; the ability to drift into fantasy. Certainly part of becoming an adult is realization, but imaginative thinking doesn’t have to be left behind. A game can only be as engaging as you let it, and if ones expectations are too high, that perfect game may never come.
I do not use this as a way to justify bad games, but I feel there is a message to be had here. Gaming is a two-sided relationship. The game and the gamer. Games can be an escape just like the arts, or a book. A fantastic tool used to trigger the mind. And if the developers mindset is right, and the gamers is too – there’s magic to be had.
I believe as some gamers’ age they grow spiteful about losing the focus that came with childhood; the ability to drift into fantasy. Certainly part of becoming an adult is realization, but imaginative thinking doesn’t have to be left behind. A game can only be as engaging as you let it, and if ones expectations are too high, that perfect game may never come.
I do not use this as a way to justify bad games, but I feel there is a message to be had here. Gaming is a two-sided relationship. The game and the gamer. Games can be an escape just like the arts, or a book. A fantastic tool used to trigger the mind. And if the developers mindset is right, and the gamers is too – there’s magic to be had.
- Joined
- Dec 12, 2007
- Messages
- 211