Maybe we should leave it there?
I got no problem with accepting that a genre may just not be for me but I don't see why the mere idea of IWD's dungeon fodder being trash mobs seems to insult your ego.
Leave what where? Finish with a lie?
My ego has nothing to do with it. Your inability to even understand the simple and basic concept of a tactical RPGing is astounding.
Yeah I got it, the mobs are there for you to get XP and be challenged in combat situations. Heck they are even justified by the map theme (so were DAO's Deep Roads darkspawn). They still are just as much trash mobs as those featured in Diablo and the like.
No mate, you don't get it at all, not in the slightest. Diablo is not about tactics. Diablo is not about utilising the party mechanics. The deep roads Darkspawn was just wave after wave of exactly the same event, over and over. You do not experience any monsters over and over in Icewind Dale to that kind of extent. You're painting a completely false picture, both of Icewind Dale and DA:O. You're taking a nano-event and wiping the entire game with it.
I think we'd all rather you spare us.
Yes, please, spare you the... facts.
I take it you're completely incapable of comprehending the difference in scale? 20 sec fights-nuisances in BG in between actual questing vs pretty much the 90% of IWD.
You're now showing your hypocrisy to the maximum, saying one game can't be judged by a minority of game-play where as another can be... makes no sense.
My point was, BG2 has 'trash' mobs. BG2 has sections which are just relentless hacks. Pretty much all RPGs do.
All Icewind Dale does is increase the mobs via tactical immersion where as BG2 slightly reduces the mobs by replacing the exp with endless mind-numbing "don't give a crap, I don't even like this companion I didn't choose anyway" quests.
The actual statistics of monsters between the two is actually extremely small, but the bias one way or the other seems to be enough to polarise people.
I honestly find all that 'companion' questing to be 'trash filler questing'... but, yeah, each to their own I guess...