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Hooked Gamers has a preview up for Divinity 2: Ego Draconis - the sequel to the first Divinity game. You can do pretty much what you want in the game:
More information.There are no "right" or "wrong" actions; there exists no karma meter to reflect your morality. The game presents the player with various options, each with a differing outcome.
The player's ability to read minds further complicates quest completion. Mind reading allows the protagonist to gather more information, discern secret locations, find special objects, etc. There is, however, a drawback: reading minds costs experience. The player can spend valuable XP on reading another character's mind only to discover nothing of value.