Their forums are pretty dead and it looks like most of the folks over there have played the games so many times that the 1.0 version isn't really anything special. I think it's a pretty decent game, especially concerning the limitations of the engine. There's a lady, I think they're female, responding to my posts but I'm kinda bummed that all that effort has so little traffic as a result. This is a pretty solid game. Kudos for what you folks accomplished!
3 Favorite things:
1. Feel-it feels like an Ultima game through and through.
2. Dungeon delving-all the dungeons are monstrous and you can and will get lost in them.
3. Monetary balance-you're not dripping in gold 5 minutes after you start the game.
3 least favorite things:
1. Automapping is very weak. Even if you turn off using peering gems only, the game doesn't allow you to zoom out very far to see where you're at and where you still need to go.
2. Respawning dungeons. These things are absolutely enormous. There is no reason for monsters to respawn as soon as you leave. Almost all of the dungeons are very large and you can't complete them without leaving to restock. There is no mark and recall so each time you have to fight nearly everything to get back to where you left. That in turn causes you to use many of the resources that you left to get in the first place.
3. Lighting. Dungeons are very dark, which is a good thing. However, a standard light spell only lasts a couple of minutes and barely lights up a small room. Torches are plentiful but can't be equipped in the offhand. That means it replaces a good damage weapon with a terrible damage weapon. There is a greater light spell (Vas Lor) but you can't buy it in the first areas and you only find a few scrolls. This should be a standard scroll sold in the provisioners shop in vast quantities.
The gripes are minor. This game is so big that I doubt that I'll ever finish it but it's still a great effort. I'm having a very good time. Seriously considering taking a day or two off work to marathon game.
3 Favorite things:
1. Feel-it feels like an Ultima game through and through.
2. Dungeon delving-all the dungeons are monstrous and you can and will get lost in them.
3. Monetary balance-you're not dripping in gold 5 minutes after you start the game.
3 least favorite things:
1. Automapping is very weak. Even if you turn off using peering gems only, the game doesn't allow you to zoom out very far to see where you're at and where you still need to go.
2. Respawning dungeons. These things are absolutely enormous. There is no reason for monsters to respawn as soon as you leave. Almost all of the dungeons are very large and you can't complete them without leaving to restock. There is no mark and recall so each time you have to fight nearly everything to get back to where you left. That in turn causes you to use many of the resources that you left to get in the first place.
3. Lighting. Dungeons are very dark, which is a good thing. However, a standard light spell only lasts a couple of minutes and barely lights up a small room. Torches are plentiful but can't be equipped in the offhand. That means it replaces a good damage weapon with a terrible damage weapon. There is a greater light spell (Vas Lor) but you can't buy it in the first areas and you only find a few scrolls. This should be a standard scroll sold in the provisioners shop in vast quantities.
The gripes are minor. This game is so big that I doubt that I'll ever finish it but it's still a great effort. I'm having a very good time. Seriously considering taking a day or two off work to marathon game.
- Joined
- Oct 18, 2006
- Messages
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