I think you're misunderstanding what I meant; my comment was not meant to be praise, but rather it had to do with the effects that a relatively complex RPG with this amount of sales might have. Keep in mind how bad the AAA market has become with RPGs in the last few years. One of the few AAA companies left, Bioware, has been telling anyone who will listen that RPGs have "evolved" into piss-poor hybrids and continue to dull down/dumb down their games, all because RPGs "don't sell well" and the market has "moved on." The Witcher 2 was a really solid game, but it didn't really have the sales to make other companies take notice, unfortunately. What I mean by "savior of the AAA RPG" is not that Bethesda is some God-like, infallible entity of video games (they clearly aren't
), but that with these kinds of sales numbers and high quality of the game in general, other companies can realize that an ambitious, relatively complex RPG can absolutely be successful in the AAA market, and that you won't scare players off by making a game that has a lot of depth and a decent amount of challenge.