If the game is D2 updated (as D2 updated D1, at least from what I recall) ...what's so wonderful about that? Given the multitude of clones of D1 and D2 - some of which were better - and the fact that this genre has been done to death, I don't see why people are making such a fuss about this. What is it adding? What are they doing, that no one has done before? Fancy graphics are par for the course nowadays. Sure, the basic kill-pick-up-loot-level-up thing is fun for awhile...but again? Unless D3 does *something* beyond this, I see this as Blizzard cynically exploiting sentiment to make a buck - not "innovating" as they first did those many years ago. Why not try something new? I'm grateful it's not another MMORPG, but ...has originality died in the game world? Yes, "tried and tested" is good commercially - ask EA - but one would think someone with Blizzard's pedigree could do better than simply replicate the same old game ideas. But we get
"We’re developing Diablo III to be the definitive action role-playing game, and a true continuation of the Diablo series. Players will create a hero from one of five distinct classes, such as barbarian or witch doctor, each equipped with an array of spells and abilities. As these heroes adventure through rich and varied settings, unraveling an epic storyline and engaging in combat with hordes of monsters and challenging bosses, they’ll grow in experience and ability and acquire items of incredible power."
Hm, sounds familiar. Also, the explanation of "what's new in D3" shows that... not much is. Different character classes and a modern 3D graphics engine. We've seen all this before.