For example, underwater adventuring is back. WOW. That in itself is HUGE. When the hell was that feature in an RPG in any meaningful way?
Daggerfall I'd say... I remember Daggerfalls underwater adventuring as some of the best ever - arguably not that many.. Ah, Might and Magic VIII also had some. And uh.. Lands of Lore? Memory fails. But you're right, that's a nice thing to bring back
Apart from that, I'm getting more and more convinced I should wait until this game is complete, which sadly means around february or so, when they release the (maybe) last of the DLC - or I could wait until the Enhanced Edition. But I really want to play this one, so.. hrm.
Ah, and Microsoft (and to a lesser extent Sony) not wanting devs to directly compare (and praise) a PC version over the XBox one is not a conspiracy theory, but standard business practice. I've been part of a company doing games for XBox. There's lots of things you try very hard not to say/be diplomatic about, not just this. In this case, it's clearly trapped CDP in a bind.
Personally I wish for the textures to be as good as they were in the 2013-2014 builds and presentations, as well as the fire particles. The technical difficulties with the lighting system change does sound like a true story, but the textures were much better looking imo before.
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