KapitanUnterhosen
Sentinel
- Joined
- October 8, 2009
- Messages
- 527
Kingdoms of Amalur: Reckoning is a terrible choice for a name, the kind of name you see on those generic low budget rpg combat campaign games.
I haven't been following the game, is there any reason for what seems to be a fable-lite gone god of war to get so much attention? Are there multi-choice quests and dialog skills?
boardbrtn asks… Colin, I'm curious if you would compare this to Dragon Age: Origins. From what I'm reading, this seems to be similar in a lot of aspects.
Colin answers… I wrote IGN's strategy guide for Dragon Age: Origins, so I obviously spent an incredible amount of time with that game… far more than anyone really should. While I think Origins' heart was in the right place, almost everything about the game was utterly underwhelming. I just didn't care much for the game. So far, just about everything Reckoning does, from presentation to combat to overall usability, feels light years ahead of what Dragon Age: Origins did.
Sounds like he just wants another 3d diablo.
- Joined
- Oct 8, 2009
- Messages
- 527