The assumption is a self-fulfilling prophecy. When playing SWG we had a large amount of female pvp's. My cohabit played and loved KOTOR.
I am male. I do not enjoy Dragon Age because it have violence. I enjoy it because it challenges my tactical skills and pose moral questions.
Are you really trying to claim that Dragon Age appeals to women as much as The Sims?
Maybe you're forgetting my point. The two games are different, and one appeals MORE to women than the other.
Doesn't mean both sexes shouldn't be represented, and it doesn't mean women can't come to appreciate violent fantasy CRPGs more than they do now.
Personally, I don't care - because women will find other ways to amuse themselves, but pretending like everything in the world appeals equally to both sexes is ignoring certain established things, which I don't see much point in doing.
In my personal experience with women, they're not drawn to violent fantasy CRPGs like many men are - and in fact they detest that sort of juvenile fantasy - that Bioware tried to market. You might have been drawn to the game for other reasons, but I bet you didn't exactly mind the violence.
Also, tactical combat is another thing I find most women don't like. They're more into strategy, because it suits their traditional strengths more.
Not everyone, no, but most women.
WoW, on the other hand, appeals to almost everyone - because it doesn't "push away" anyone specifically.