ToddMcF2002
SasqWatch
Level 12 now and it took me... 15 hours to get there approximately? Simply put, this is an astonishing production. I'm surprised it doesn't get more press around here considering its considerable quality, the scorn for Oblivion and how it is all so well addressed.
Nehrim is professional in execution and I just can't believe this was a community effort. I can honestly say I have not seen a single thing that would tip off that it was not a big budget effort. The land is hand crafted and very well done. Every dungeon has a real purpose with a nice back story or a quest and I'm constantly seeking out the next discovery because of it. Thankfully there is no respawning or object loss so you can stretch for risk reward and revisit areas like it should be. You'll want to for loot, since the economy is well balanced. You'll need every dime if you start stretching into difficult areas, those steel tipped arrows are expensive !
The best thing about it though has to be the world building. The writing and acting is top notch. The translated books and the lore are so well written the world feels alive. I can't understand german but you can tell cheesy vs. not cheesy and it is absolutely not cheesy. The written translation is very well done and for once I'm finding myself reading the books which I haven't bothered with since Morrowind. Its all so immersive.
I've done a bit of the main quest and I really like how it is interwoven with the divine lore of the land. I have a vague idea where it is heading and based on how long it too me to get to level 12 its going to be a long journey. I'm glad for that, I have barely scratched the surface of this huge land mass and I'm staying in it for looooooong time.
I can't praise this thing enough. This should have been Oblivion.
Nehrim is professional in execution and I just can't believe this was a community effort. I can honestly say I have not seen a single thing that would tip off that it was not a big budget effort. The land is hand crafted and very well done. Every dungeon has a real purpose with a nice back story or a quest and I'm constantly seeking out the next discovery because of it. Thankfully there is no respawning or object loss so you can stretch for risk reward and revisit areas like it should be. You'll want to for loot, since the economy is well balanced. You'll need every dime if you start stretching into difficult areas, those steel tipped arrows are expensive !
The best thing about it though has to be the world building. The writing and acting is top notch. The translated books and the lore are so well written the world feels alive. I can't understand german but you can tell cheesy vs. not cheesy and it is absolutely not cheesy. The written translation is very well done and for once I'm finding myself reading the books which I haven't bothered with since Morrowind. Its all so immersive.
I've done a bit of the main quest and I really like how it is interwoven with the divine lore of the land. I have a vague idea where it is heading and based on how long it too me to get to level 12 its going to be a long journey. I'm glad for that, I have barely scratched the surface of this huge land mass and I'm staying in it for looooooong time.
I can't praise this thing enough. This should have been Oblivion.