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DArtagnan
Guest
Sorry, but you're just wrong about this. There amount of information on characters, plots, factions, events etc in AP is astounding. That information can inform the choices you make, as well as paying attention during dialouge. I've found that the summaries the game gives you are generally less misleading than in ME, if you're paying attention, then Mike will say basically what you expect him to.
It's certainly a game that requires a significant buy-in from the player, to suggest that there isn't real choice in this game is frankly just asinine. The choices in this game are often easy to miss althogether if you're not paying attention, other times they're big and obvious.
I played and loved Bloodlines (several times including once each as a Nossie and Malk), but the player agency in that game was pretty limited compared to this.
A good comparison between ME2 and AP by Tom Chick can be found here: http://fidgit.com/archives/2010/06/11_ways_alpha_protocol_is_bett.php
There are a lot of people around the web saying a lot of very god things about this game. For those who can get past the issues, there's an amazing game to discover underneath.
Ehm no, I'm not "wrong"
Neither are you, though.
We just had a different reaction, and obviously we have different ways of measuring "choice". If you think it's possible to predict what will be said, and what the stance will constitute in terms of choice - then we simply differ SEVERELY.
I could claim you're not being entirely truthful - but what would that accomplish.
It's perfectly possible that I'm not mentally capable of processing that information, but I don't think I'll take your word for it - if you take my meaning
Besides, the game is shock full of spontaneous conversations that you have absolutely no research for, and which your information about the various characters have little or nothing to do with. There's nothing to prepare you for those situations, and that's a neat aspect - but what's not neat, is that you don't get to hear the line you're responding to in time to make an informed choice. I don't see how researching character specific info will help in situations that are not character related, but situation-related.
Oh, and I think the game is pretty good overall. I understand that my specific tastes ruin the experience on some level, but that's for me personally.
But I'm not going to excuse what I think is bad or crap, just because I want to like something. That's not what I'm about.