Because I missed his response to me and wanted more information.
from what i know of G3, it was a matter of meeting deadlines. because the artistic considerations were the ones that delayed it. creating something new and as large a world as gothic 3, which have never been attempted before, comes with its issues.
i understood jowood for withdrawing support for pirahna bytes(developers of G3).
they couldn't finance the team forever, and they had bad times financially. with kickstarter they could have made a much better game. nothing anyone could do about it.
on the CC matter, no ones knows for sure. some say meeting deadlines. some say tax percentage was too heavy on bitcomposer.
but, according to interviews with the CC team, I believe bitcomposer wanted more artistic control over the material. one of coreplay team stated that the dispute was because of the new shareholders. which probably see this as 1)a bad investment according to their "Experts". meaning they wanted to make this a bad console game for pc. Or 2)they just didn't believe it would sell.
on my behalf, I can't understand why coreplay didn't want to turn to crowd funding with the buzz this game had.
you can read about it
here
EDIT:
I guess i missed that important part-
"
The dispute between the publisher bitComposer Entertainment AG and the developer Coreplay GmbH started in Autumn 2012 with the controversy about an early release of the game 'Chaos Chronicles' in February/March 2013. As we (Coreplay) stated then, a release at this time would lead to terrible consequences for the game regarding its quality, content, and stability. Since bitComposer refused to invest more money in ‘Chaos Chronicles”, but wanted to publish this incomplete game by February/ March 2013, we offered to develop and complete the game by June 2013 at our own cost, which of course would necessarily lead to it receiving a corresponding share of the sales revenues. bitComposer refused this proposal without putting forward any alternatives. "
-and my question is who owns the copyright? I figure bitcomposer, since i am sure they would turn to to kickstarter. which makes bitcomposer even more annoying for withholding such a game that is near completion.
they just didn't care about the game. only about the money, which is why computer games are manufactured in the first place.