JemyM
Okay, now roll sanity.
- Joined
- October 26, 2006
- Messages
- 6,027
You didn't go for the $20 earlybird special?
Nop, still want to support the project and another $5 wasn't a big deal.
- Joined
- Oct 26, 2006
- Messages
- 6,027
You didn't go for the $20 earlybird special?
Did they increase the numbers of early birds being accepted? it's full at the moment at 25k.
Daniel.
My first kickstarter contribution! Don't let us down Obsidian…we know where you live ;-)
I tend to agree, in Bioware's ME series seems everyone is hitting on your character which if not annoying is definetly unreal, you're not playing a popstar there!all companions wanting to jump in the pants of your character is super annoying (see recent BioWare games).
I want that too! One of the best villans with a rich and detailed nonromance relationship in games IMO was "the granny" in Kotor2. That was Obsidian's design and I bet they'll make something similar also here.I would prefer if games spent more time on other type of relationships (mentor, familial, friends, coworkers, etc) personally.
I suggest you go to the official forum for Project Eternity…lots of "BioWare" fans have already moved there to ask for lots of "romancable" companions or just lots of companions in case they don't like some of them so they can have a full party of best-friends-forever.
I'm starting to fear that their vision of the game will be destroyed by a few extremely vocal people on their forums that will ask for features they like from other games that have nothing to do with the genre…
I am hoping that game will have side quests with nice story and dialogs like KotOR 2 not fetch quests from quest boards.
Josh Sawyed (rope kid): I can't talk a lot about the details of the world yet, but let me explain this one a little more. It's a bit of a misnomer. It wasn't a god who was killed, but a (possibly?) possessed saint. And the saint wasn't "hammered". He was killed with a bomb. Like… yeah, a really big bomb.I am curious about Godhammer Citadel though.