A new mod called Dunamis has been released for Divinity: Original Sin by SniperHF:
-> Nexus
More information.
-> SteamDunamis Features:
Have fun, and if you have any issues contact me on the Forum or message me on Steam. There are some debug options I have built in that you can use to fix things if something goes wrong.
- 12 Quests with 21 total solutions and 28 total results.
- Varied endings based on player directed outcomes.
- Dense map design.
- 19 specifically crafted combats featuring custom stats and scripting; all designed for challenge and not filler.
- Dialog based skill checks used for alternate solutions.
- Final dungeon with puzzles and choices that impact the ending.
- A Day/Nice Cycle and accompanying NPC behaviors.
- The first D:OS campaign I'm aware of to feature most Original Sin systems.
- A game economy where you aren't drowning in loot.
- A 1 player campaign with up to 2 Companions (4 available).
Known issues:
- Don't use lone wolf or pet pal.
- Killing everybody is not supported (yet!).
- Enable full rotation, and disable dual dialogs in the options menu.
- Rift travel works but the game doesn't do a good job telling you when waypoints are unlocked.
- Check the Rug.
- Save before selling or buying anything and double check what you receive!
- With Divinity mods, it's usually a good idea to create a new profile for the mod and keep it separate from the main game.
- The skill book vendor (Maurice) is somewhat buried in books. You can talk to him it's just a bit of a pixel hunt.
-> Nexus
More information.