Dhruin
SasqWatch
God, another Spector interview? Don't worry, I can't see us posting many more but this quote caught my eye...even though it won't get made:
More information.RPS: Okay - as a general starting point of where you are today, can we talk about how you and Disney got together?
Spector: The shortest version is… well, I was out pitching an epic fantasy RPG. It was like Deus Ex and System Shock and the Ultima Games, in that it combined a bunch of genres… and there was one really, really interesting new innovative thing which I don’t think anyone was doing at the time, and I still don’t think anyone’s doing. I’m out there pitching this thing. I get hooked up with Seamus Blackley, who’s an agent at Creative Artists Agency [And prominent figure in the genesis of the XBox - Ed]. He represented me and my studio. He suggested we talk to Disney. “Talk to Disney? There’s no way they’re going to be interested in this!” “Oh, you don’t know that - they’re changing. Let’s go out and talk to them.” So I go out there and pitch this thing and… as we’re talking, they start looking at their Blackberries.
RPS: Ouch.