aries100
SasqWatch
I agree that the visuals, combat, and art designs looks great. This is a promotional video, afterall...
I don't like (as I said before several times) that every developer out there seems to be making games more realistic, movie-like, cinematic, and to go for the bloodier, the better. A game is not a movie nor should it try to be, I find.
I like the little mouse being shown when it is time to click on a monster or an enemy; I have a visual learning style, I would be lost (totally) if I only had audio aid to go on when deciding when swing the sword...
I don't like (as I said before several times) that every developer out there seems to be making games more realistic, movie-like, cinematic, and to go for the bloodier, the better. A game is not a movie nor should it try to be, I find.
I like the little mouse being shown when it is time to click on a monster or an enemy; I have a visual learning style, I would be lost (totally) if I only had audio aid to go on when deciding when swing the sword...