Dead State - Review Roundup

After reading some other reviews, none underlined the possible missing horror feature, most complaining about some "easiness" in the game, some demanding features that were not planned instead of asking for the missing features.

Still waiting to see if they manage to include the panic by horror thing and how it is going to work.

By reading the manual, it appears that some locations could be closed from the start to the party, members freaking out at the thought of going to this place and panicking when they arrive on the location.

Another thing that might be: at the moment, no horror threshold is stated so it is impossible to know the resistance of this or that member (except for immune members)
The threshold might start low and then rises as a member survives more days. That would somehow make sure that some places are better to be avoided from the start, left for later when members have toughened up.

Another point is be that messing up a run by being noisy and attracting zombies from the edges of the map rises the level of danger of the location, causing the survivors to freak out. As a result, this could close for some time the location and forces the player to come later with a tougher party to clean the place, reduce the number of zombies on the place to be able to bring in survivors with a lower threshold .
 
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