That's why I like the Chapters concept.
One only plays from chapter to chapter.
In Medieval SIMs there is
1 Ambition -> several quests from which you pick
1 quest -> several sub-tasks from which you pick
1 sub-task -> meanwhile you have to do
2 mandatory tasks within
1 day or you become punished (even the monarch !).
One only plays from chapter to chapter.
In Medieval SIMs there is
1 Ambition -> several quests from which you pick
1 quest -> several sub-tasks from which you pick
1 sub-task -> meanwhile you have to do
2 mandatory tasks within
1 day or you become punished (even the monarch !).