Venetica - Previews @ GameSpot, IGN

Dhruin

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Deck 13's colourful adventure RPG Venetica has been previewed at two of the major sites. Let's kick off with GameSpot's short piece:
Like in most RPGs, Scarlett will be able to choose how she interacts with other characters in the game. Acting morally or immorally will produce different endings, as well as shape her experience throughout the game's story. Players can also choose to use offensive or defensive tactics, collecting different powers and weapons depending on the path that they've chosen. In our demo we got a glimpse of Scarlett's greatest defensive power, the twilight skill. This slows down gameplay and lets her retreat or reposition herself without being seen by her enemies. A skill meter appears at the bottom of the screen whenever Scarlett uses this skill to indicate how long before it runs out. All of Scarlett's powers are in some way related to death, and consequently the twilight skill will also give her the power to resurrect herself and others as the game progresses.
...and IGN's even shorter piece. I love being able to get onto roofs:
While I didn't see any of these abilities in use, I was able to find out additional info about Scarlet's powers, such as the fact that she'll be able to move between the world of the living and the dead to attack enemies, allowing her to sneak up on people, escape incoming blows or even resurrect herself if she takes enough damage. Scarlet will also have the option to climb onto and traverse the roofs of Venice, as well as enter every building in the city and swim its canals. Finally, Scarlet will have three separate guilds that she'll have to interact with: pirates, traders and postmen, which should provide her with missions or other tasks to complete. While it was still a quick glimpse, it'll be interesting to check out Venetica when it's released later this year.
More information.
 
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Looks very nice - something different than the typical stuff. Hope it works out well!
 
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Looks very nice - something different than the typical stuff. Hope it works out well!

Ditto.

Combat seems a bit arcadey and it probably is rpg-light in regards to it, but setting is quite unique and the premise intriguing. With sufficiently complex narrative, ideally infused with plethora of rpg elements, it might as well end up being a surprise of the year.
 
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