lostforever
SasqWatch
I am no pro and sometime I even play on easy but I found the following helps with combat. Please feel free to post your own or suggest improvements for mine.
1. There is "hold" button under the group frame and that will prevent your part from moving. They beauty of this is that they will still fight. I found that it nice way keep a "formation" together.
2. Always flank your mobs and don't let them flank you. When you flank them you get better chance to hit and critical hit. Note that to get flank bonus you need to be 60 degrees behind the mob (the black area in the target circle). For rogues its 180 degrees provided they a backstab talent. Also I think (see script below) more out of flanking.
Note that flank applies to archers as well provided they are behind the mob. So have the tank turn the mobs away from the main group.
Also note that Warriors get flank immunity if they have one of the shield line ability (don't remember which).
Note that the same rules applies to mobs too. So if they flank you then you are good as dead!
Here is the script which works this out,
http://social.bioware.com/wiki/datoolset/index.php/Combat_h.nss#Combat_GetFlankingBonus
3. When possible focus fire. I have won lot of battles this way.
4. If you have boss and lot of small adds, kill the adds first. However this has not always worked for me if the boss is hitting way too hard.
In summary I think if you get flanking and positioning right you can easily win most of the boss fights.
PS: That link is very useful. You can figure out how combat works
1. There is "hold" button under the group frame and that will prevent your part from moving. They beauty of this is that they will still fight. I found that it nice way keep a "formation" together.
2. Always flank your mobs and don't let them flank you. When you flank them you get better chance to hit and critical hit. Note that to get flank bonus you need to be 60 degrees behind the mob (the black area in the target circle). For rogues its 180 degrees provided they a backstab talent. Also I think (see script below) more out of flanking.
Note that flank applies to archers as well provided they are behind the mob. So have the tank turn the mobs away from the main group.
Also note that Warriors get flank immunity if they have one of the shield line ability (don't remember which).
Note that the same rules applies to mobs too. So if they flank you then you are good as dead!
Here is the script which works this out,
http://social.bioware.com/wiki/datoolset/index.php/Combat_h.nss#Combat_GetFlankingBonus
3. When possible focus fire. I have won lot of battles this way.
4. If you have boss and lot of small adds, kill the adds first. However this has not always worked for me if the boss is hitting way too hard.
In summary I think if you get flanking and positioning right you can easily win most of the boss fights.
PS: That link is very useful. You can figure out how combat works