magerette
Hedgewitch
- Joined
- October 18, 2006
- Messages
- 7,834
The latest review for Obsidian's expansion to NWN2, Storm of Zehir, shows up at Games32, which gives it an overall score of 76/100:
Conclusion:Maybe the best asset of Storm of Zehir is the freedom provided by the overland map, which allows you to decide if you want to stick to the main quests or venture into the thick forests that are scattered all around, searching for extra challenges. For the more inquisitive players this option can really save a rather tedious story line and make the entire gaming experience a very exciting one, because you'll never know what you'll encounter when you embark in your own quest.
On the downside, travelling from one major city to a remote town or dungeon can prove to be a bit too challenging for those who choose not to waste a lot of time exploring the world map, but rather complete the quest given to them. Even if you go to great lengths to avoid combat, this occurs pretty frequently and since you can't rest anywhere but at the inn it's most likely the ambushers will catch you off guard...
More information.The main problem of having a full party is not just the extra difficulty in handling them, but the fact that you constantly get the feeling that the game misses a compelling central character. The dull narration is another weak spot of Storm of Zehir, but otherwise Obisdian can be quite proud for this expansion which seems capable of inheriting the Neverwinter Nights legacy.
- Joined
- Oct 18, 2006
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- 7,834