Matt Chat - All News
Sunday - April 07, 2024
Matt Chat - #525 - Kurt Kalata on JRPGs and Adventures
Matt is talking with Kurt about J-RPGs, Adventures and Hardcore Gaming 101:
MC525: Kurt Kalata on JRPGs and Hardcore Gaming 101
Tuesday - March 19, 2024
Matt Chat - #523 - Space Quest Historian Interview
Matt chats with the Space Quest Historian:
MC523: An Interview with The Space Quest Historian
The Space Quest Historian is one of the foremost experts on the Space Quest series and has plenty of fantastic videos researching its history and influence. But he also does a lot more cool stuff, including interviews and soundtracks on vinyl. We had a great chat about SQ and his many excellent projects.
Thanks Couchpotato!
Monday - February 19, 2024
Matt Chat - #520 - Ken and Roberta Williams Interview
Couchpotato spotted Matt Chat #520:
MC520: Ken and Roberta Williams
Sunday - December 17, 2023
Matt Chat - #515 - Chris Baker Interview
Matt interviewed Chris Baker who was involved in Operencia and Circus Electrique:
Matt Chat 515: Chris Baker
Tuesday - November 28, 2023
Matt Chat - #514 - Wade Langer Interview
Saturday - November 04, 2023
Matt Chat - #512 - Jimmy Maher, Digital Antiquarian
Matt talks with Jimmy about retrogaming and game books:
Matt Chat 512: Jimmy Maher, Digital Antiquarian
Jimmy Maher is the Digital Antiquarian, an epic blogger who delves deep into all manner of retrogaming and computing topics. He also wrote a great book the Amiga called The Future Was Here. In this chat, we talk about game books and writing, AI, The Last Express, Magic the Gathering, and porn's role in game history.
Thursday - January 26, 2023
Matt Chat - #500 - Baldur's Gate 2
In episode #500 Matt Barton spend some time with his favourite RPG Baldur's Gate 2: Shadows of Amn:
Matt Chat 500: Baldur's Gate 2
A big Thank You for 500 Matt Chats!
Sunday - November 06, 2022
Matt Chat - #496 Rusty Buchert Interview
Matt interviewed industry veteran Rusty Buchert:
Matt Chat 496: Rusty Buchert
Rusty is a 30 year veteran of the game industry with both developer and publisher experience at Interplay and beyond. He's shipped games from the NES to a plethora of games on the PC to shipping titles on the PS4 and Switch. His titles range from the AAA to pioneering indie experiences for PlayStation Network to pushing the limits for PSVR. His productions include Descent, Star Trek: Starfleet Academy, Flow, Flower, and many more.
Tuesday - August 09, 2022
Matt Chat - #491 Evan Robinson Interview
Matt has interviewed Evan Robinson of TSR and EA fame:
Matt Chat 491: Evan Robinson of TSR and EA
Monday - July 25, 2022
Matt Chat - #490 George MacDonald Interview
Matt has interviewed George MacDonald - game designer and producer at SSI:
Matt Chat 490: George MacDonald
This episode features the great George MacDonald, creator of Champions RPG and producer on many hit CRPG titles for SSI and others, including the epic gold AND black box series!
Saturday - April 09, 2022
Matt Chat - #485 is perhaps the last Show
Matt Barton just announced that #485 is probably his last Matt Chat:
I thought I'd be able to make it to episode 500, but sadly, support for the show just isn't there. I've still got a couple shows in the works, but I'm thinking now that 485 will be the last Matt Chat.
Thanks, all! I really want to reach episode 500, and the support here is really touching. To be honest, support just hasn't been the same since COVID hit and people quite understandably had to reassess their priorities. I lost 3/4 of my support that never came back.
Thanks Matt - your show is a great effort for all CRPG fans!
Good news! Thanks to some very generous rat-slayers stepping up to the plate, I'm back on track to reaching the big 500. I don't yet know what will happen when that number is reached, but let's just say giant rats will not be thrilled. Humbled and thankful for your support!
Sunday - March 13, 2022
Matt Chat - Michael Cranford
Matt interviewed veteran RPG creator Michael Cranford:
Matt Chat 482: Michael Cranford
loading...Michael Cranford is the creator of The Bard's Tale as well as Centauri Alliance, Darkseed, and the upcoming Wise Wands NFT CRPG. We cover all sorts of great topics and stories including the infamous disk incident, how Brian the cool dawg and Michael the computer wiz became high school buddies, cringe-inducing weirdness on the Darkseed project, and much more!
Friday - August 13, 2021
Matt Chat - Matt Plays Drakensang
Matt Chat played some Drakensang.
loading...Here we go with Drakensang, a 2009 game based on The Dark Eye RPG system from Germany. It's awesome, but sadly never got the attention it deserved outside of its native land. Time to rectify that! This is an amazing game that's well worth your time and money whether you played it back in the day or not--at least in this man's opinion. Hey, in addition to great audiovisuals and interesting RPG mechanics, it's got Wolf Rats--need I say more?
Thursday - June 03, 2021
Matt Chat - Ravenloft - Strahd's Possession
Matt looks back at Ravenloft - Strahd's Possession:
Matt Chat 468: Ravenloft, Strahd's Possession
loading...This episode covers Ravenloft: Strahd's Possession, an intriguing early 3D CRPG featuring the Ravenloft setting and AD&D rules. It's not perfect by any means, but still quite fun and a treat for anyone into vampires and classic horror.
Monday - May 17, 2021
Matt Chat - Matt Plays Menzoberranzan
Matt Chat plays 1994s Menzoberranzan.
loading...Sharpen your scimitars and join me as we get down and dirty with Drizzt and his new friends as we delve into the Underdark in this oft-overlooked game from 1994.
Wednesday - April 28, 2021
Matt Chat - Old School Fantasy INDIE RPGs
Matt Chat 466 covers a Steam bundle of four Old School Fantasy RPGs:
Matt Chat 466: Old School Fantasy INDIE RPGs
loading...Balrum
An open world RPG filled with side-quests, Balrum not only offers excellent core RPG mechanics, but also impressive side-systems like crafting, building, and survival mechanics.Heroes of Steel
A turn-based RPG with deep, tactical combat, in Heroes of Steel you choose a party of four and embark on a journey through the immense post-apocalyptic world of Steel.Exiled Kingdoms
This isometric action RPG offers a challenging environment to explore, choices with consequences, and a simple but versatile rulesystem enabling endless ways to develop your character.The Fall of the Dungeon Guardians
Repping the original first-person gameplay, this tile-based dungeon crawler takes you into maps filled with secrets, monsters, puzzles, and treasure.
Wednesday - February 24, 2021
Matt Chat - Champions of Krynn
Matt plays Champions of Krynn with the Gold Box Companion:
Matt Chat 463: Champions of Krynn
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Sunday - October 04, 2020
Matt Chat - The Importance of Toaster Repair and More
Matt has interviewed Brian Fargo and David Rogers about Wasteland 3, Bard's Tale and more:
Matt Chat 458: Brian Fargo and David Rogers on Wasteland 3
loading...Brian Fargo returns with David Rogers to chat about the best CRPG since New Vegas: Wasteland 3! We talk about the game's story, mechanics, skill systems, and much more. Other topics include VR and AR. Brian sticks around later to answer some questions sent in by Matt Chatters.
Monday - August 31, 2020
Matt Chat - Wasteland 3: First Look
Matt checks out the Collector's Edition of Wasteland 3:
Matt Chat 456: Wasteland III
loading...This episode features a look at the Collector's Edition of Wasteland 3, followed by a review/play-through of the first chunk of the game. Mini-review: Best CRPG since Fallout: New Vegas.
Tuesday - August 04, 2020
Matt Chat - Dark Sun: Shattered Lands
Matt looks back at Dark Sun: Shattered Lands:
Matt Chat 455: Dark Sun, Shattered Lands
loading...This is an abridged version of my retrospective of SSI's Dark Sun: Shattered Land, an excellent CRPG that attempted to revamp the venerable Gold Box engine for the VGA era. Is it perfect? Nah. Is it easy? Oh, heck no. Is it fun? You betcha! Watch the video to learn about the game's history and then follow me and try not to laugh too much as I try to make it through the first chapter!
Monday - July 20, 2020
Matt Chat - Brian Heins on Tyranny and South Park
Matt Chat 454 - an interview with Brian Heins:
Matt Chat 454: Brian Heins on Tyranny and South Park
loading...Brian Heins returns to talk about Tyranny, the ups and downs of crowdfunding, comedy in games, and of course, South Park: Stick of Truth.
Tuesday - July 07, 2020
Matt Chat - Brian Heins on Tyranny
Matt Barton interviewed Brian Heins about Tyranny and The Outer Worlds:
Matt Chat 453: Brian Heins on Tyranny
loading...In this episode Brian and I finish up with The Outer Worlds before moving onto Tyranny and taking some questions sent in by some of the dirtiest rats I ever took an ax to.
Wednesday - June 03, 2020
Matt Chat - Livestream with Realms Beyond and SKALD Devs
Matt does a livestream with Realms Beyond and SKALD developers Peter and Al:
Livestream with Realms Beyond and SKALD
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Thanks daveyd!
Monday - March 30, 2020
Matt Chat - Kevin Saunders on NWN2, Mask, and Storm Part 3
Matt Chat talked to Kevin Saunders about NWN2 and its expansions Mask of the Betrayer and Storm of Zehir.
loading...In the third installment, Kevin talks about Dwarfs, Alpha Protocol, Neverwinter Nights 2 and the expansions Mask of the Betrayer and Storm of Zehir. We also chat about pre-made vs. custom characters, procedural vs. handmade content, and the future of natural language processing in games.
Friday - March 27, 2020
Matt Chat - Kevin Saunders on Torment: Tides of Numenera Part 2
The second part of Matt Chats interview with Kevin Saunders talks more about Torment: Tides of Numenera.
loading...Kevin is back to talk more about the development of Torment: Tides of Numenera and how he applied lessons he learned from his earlier involvement Shattered Galaxy MMO. We also discuss the pros and cons of commercial publishers vs. crowdfunding and the fallout from the infamous turn-based vs. realtime with pause poll for TS:T. How faithful is Torment to Monte Cook's vision?
Tuesday - March 17, 2020
Matt Chat - Kevin Saunders on Torment: Tides of Numenera
Matt Chat interviewed Kevin Saunders about Torment: Tides of Numenera.
loading...Obsidian and inXile veteran Kevin Saunders chats about his recent activities including a very serious medical condition. We also chat about his work on Adhara, an Oregon Trail-inspired game before getting into Torment: Tides of Numenera and the problems with fulfilling its stretch goals.
Sunday - January 19, 2020
Matt Chat - Colin McComb on Torment and Planescape
Matt Chat talked with Colin McComb about Torment and Planescape.
loading...In my final segment with Colin McComb, we chat about Torment: Tides of Numenera, the stretch goals, how well it follows up the legacy of Planescape: Torment, what else Colin would like to design, and much more.
Tuesday - January 07, 2020
Matt Chat - Colin McComb on Classic Dungeons & Dragons Campaigns
Matt Chat interviewed Colin McComb about classic Dungeons & Dragons campaigns.
loading...In this installment, Colin chats about Planescape, Birthright, Ravenloft, Dragon Mountain, and more. We also talk about life at TSR and the nature of evil.
Monday - December 30, 2019
Matt Chat - Colin McComb's Early Days
The latest Matt Chat features Colin McComb who talks about his current projects and early days.
loading...Support Matt Chat with Patreon--it's the best way to support the YouTubers you love:
http://www.patreon.com/blacklily8
In this episode, Colin talks about his current projects, early days, influences including Ultima and Gold Box games, and how a rock star ate his hamster (just kidding!).
Tuesday - December 10, 2019
Matt Chat - George Ziets Interview Part 4 + 5
Here are part 4 and part 5 of Matt Barton's interview with George Ziets:
Matt Chat 434: George Ziets on Setting, Choices, Villains, and More
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Matt Chat 435: George Ziets on Torment Tides of Numenera and his Dreams for Digimancy
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Monday - November 18, 2019
Matt Chat - George Ziets Interview Part 2 + 3
Here are part 2 and part 3 of Matt Barton's interview with George Ziets:
Matt Chat 432: George Ziets on ACS, Earth and Beyond, NWN2, and Strongholds
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Matt Chat 433: George Ziets on Mask of the Betrayer
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Monday - November 04, 2019
Matt Chat - George Ziets Interview about Ravenloft, Arcanum, BG3 and More
Matt Chat interviewed George Ziets about Ravenloft, Arcanum, Baldur's Gate 3 and more.
loading...George talks more about his plans for Digimany and the kind of games he'd most like to make. Loom, anyone? We also talk about BG3, Disco Elysium, and The Outer Worlds.
Monday - October 21, 2019
Matt Chat - Trent Oster Interview and a George Ziets Announcement
Matt Chat talked to Trent Oster about game design and development. Also a George Ziets announcement.
loading...Lots of great advice here on game dev from a man who's seen it all. We also talk about Axis & Allies Online. Stay tuned to the end of the video for a sneak peek and special announcement from George Ziets!
Monday - May 06, 2019
Matt Chat - Brent Knowles Interview
Matt Chat interviews Brent Knowles of BioWare.
loading...This episode features a mega-interview with Brent Knowles, a 10-year veteran of BioWare and game design expert. In this 2+ hour interview, we cover Brent's games (Baldur's Gate II, Neverwinter Nights, and Dragon Age: Origins) and get his insights on a range of CRPG design issues, machine learning, and so much more:
* Why CRPGs should let you control a 6-person party!
* The benefits of small vs. large development teams
* Why CRPGs should be about balance, with no one element (combat, story, characters, etc.) standing out.
* Why AD&D 2nd edition was tough to implement and the advantages of 5e
* Why you might want to reconsider having a voice actor for your player character
* Why Neverwinter Nights Toolset is still better than Unity or other tools for prototyping a modern CRPG
* Are we just getting too old to appreciate modern triple-A CRPGs?
Monday - February 25, 2019
Matt Chat - Pool of Radiance Revisited
In Matt Chatt 416 Matt Barton looks back at his first RPG: Pool of Radiance
Matt Chat 416: Pool of Radiance Revisited
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Matt Chat is 10 years old - Congratulations!
Tuesday - November 20, 2018
Matt Chat - Reviews Bard's Tale IV
Matt Chat reviews The Bard's Tale IV: Barrows Deep.
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Monday - September 17, 2018
Matt Chat - Reviews Bard's Tale Trilogy
Matt Chat reviewed The Bard's Tale Trilogy.
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Wednesday - August 15, 2018
Matt Chat - Retrospective: The Magic Candle
Matt Chat took a look back at The Magic Candle.
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Friday - August 10, 2018
Matt Chat - Retrospectives: Might and Magic 1 & 2
Matt Chat takes a look at Might and Magic 1 and 2.
loading...This episode covers one of the underrated series of the golden age: Might and Magic! JVC adapted elements from existing series, put in his secret sauce, and the results was something that's better than the sum of its parts!
Monday - February 05, 2018
Matt Chat - Leonard Boyarsky Interview Part 3
Matt Chat interviews Leonard Boyarsky in the third part of this interview series.
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This epic finale features Leonard Boyarsky talking about Fallout, Arcanum, Temple of Elemental Evil, Vampire the Masquerade Bloodlines, and Diablo 3. We also get a surprise cameo at the end!
Sunday - January 28, 2018
Matt Chat - Leonard Boyarsky Interview Part 2
Matt Chat interviews Leonard Boyarsky about Fallout in this interview.
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Legendary artist and designer Leonard Boyarsky gives us a exclusive look behind-the-scenes at how FALLOUT came to be. 'Nuff said!
Monday - January 22, 2018
Matt Chat - Leonard Boyarsky Interview Part 1
Matt Chat interviews Leonard Boyarsky in part 1 of this interview.
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The Great Leonard Boyarsky himself is here to talk about, well, pretty much everything! In this first installment, Leonard clears up a bunch of misconceptions and gives his views on everything from the legacy of game designers to the truth behind Stonekeep. There's no filter or "handlers" at work here; this is straight-from-the-tap Leonard!Special thanks to Lars Diggfinger for arranging and suggesting questions for this interview.
Sunday - August 27, 2017
Matt Chat - Mark Baldwin Interview
Matt Chat interviews Mark Baldwin on Atari 8 bit programming, Interstel's Empire, Empire Deluxe and more.
loading...Support Matt Chat with Patreon--it's the best way to support the YouTubers you love: http://www.patreon.com/blacklily8
Lots of great topics in this segment--we talk about programming the Atari 8-bit, Interstel's Empire and Empire Deluxe, Scenarios, and the hostile takeover.
Support the Kickstarter now! Only 49 hours left to go!
https://www.kickstarter.com/projects/...
LINKS
Scorpio/Xbox One X: http://www.xbox.com/en-us/xbox-one-x
Dusk (Pre-Purchase) http://store.steampowered.com/app/519...
Mass Effect Andromeda news:
http://www.gamesindustry.biz/articles...
Darklands Remake
http://www.rpgcodex.net/forums/index....
Thursday - July 20, 2017
Matt Chat - Bob Clardy on Dungeon Campaign
Matt Chat interviews Bob Clardy, one of the founders of the CRPG.
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Support Matt Chat with Patreon--it's the best way to support the
YouTubers you love: http://www.patreon.com/blacklily8
One of the FOUNDERS of the CRPG is on Matt Chat to talk about one of his earliest games, Dungeon Campaign. This was back when Woz was a nobody and when there was a very good chance the whole "home computer" thing was just a fad.
TRUST ME: WATCH THIS.
Friday - May 26, 2017
Matt Chat - The Tragic Tale of Might and Magic IX
Matt chats with Tim Lang about Might and Magic IX:
Matt Chat 377: Tim Lang on the Tragic Tale of Might and Magic 9
loading...It's one of the saddest stories in CRPG history...An epic and beloved series, Might & Magic, suddenly collapsed and died an excruciating death at the keyboards of incensed critics.
Yes, the game had its flaws. They were many. They were deep.
But did Might and Magic deserve to die?
Listen in as Tim Lang, lead designer, takes us through the ups and downs of the ill-fated game's development. As it turns out, there's more to the story than you may have realized.
Tuesday - May 09, 2017
Matt Chat - Tim Lang talks about Might & Magic IX
I the second part of the interview with Matt and Tim talk about the New World Computing/3DO days:
Matt Chat 375: Tim Lang on Might and Magic IX
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Tim is back to chat about how a punk rocker with a mohawk got a sweet gig at one of the more conservative gaming studios, New World Computing. We also talk about his game Might and Magic IX and lots of other stuff.
Wednesday - May 03, 2017
Matt Chat - Tim Lang Interview
Matt Chat interviews Tim Lang of New World Computing fame.
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Support Matt Chat with Patreon--it's the best way to support the YouTubers you love: http://www.patreon.com/blacklily8
In the first part of my epic interview with Tim Lang of New World Computing, Brrapp, and EA, we chat about his new stuff and then dive into his early days.
LINKS
Iron Ruler
http://steamcommunity.com/sharedfiles...
Night Trap Remake
http://www.screamingvillains.com/
Sceal, Irish Folklore Adventure
https://www.youtube.com/watch?v=hjpK1...
Domina
http://store.steampowered.com/app/535...
Drinking horns & More
http://steinarr.com/
Monday - March 20, 2017
Matt Chat - David Wesely and 4D Interactive Systems
In Matt Chat 370 David Wesely is asked about the early days of computer games programming:
Matt Chat 370: David Wesely and 4D Interactive
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Tuesday - December 13, 2016
Matt Chat - Dr Cat Interview
David 'Dr Cat' Shapiro of Origin is interviewed by Matt Chat
Part 1
loading...loading...Have you ever wondered what it would've been like to work at Origin during the heyday of Ultima? Well, here's a guy that was there, and he's here to tell you all about it. If that isn't enough to get your attention, I think you're on the wrong channel. ;P
Don't forget - Dr. Cat's Legends of Gaming Livestream is Dec. 17th!
https://www.facebook.com/events/19118...
Monday - November 28, 2016
Matt Chat - On Tyranny
Matt Chat takes a look at Tyranny.
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I don't normally review two games in a row, but 'tis the season for exciting new CRPGs (hey, I'm not complaining!). I liked the story, characters, world, and dialog (even though there is a bit too much of it at times). I'm less a fan of the combat engine and companion AI.
Get the game from GOG using my affiliate link:
https://www.gog.com/?pp=12f0de3dc76e0...
Tuesday - November 15, 2016
Matt Chat - On Dungeon Rats
Matt Chat gives his verdict on Dungeon Rats.
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A game called Dungeon Rats.
Will Matt review it?
There IS such a thing as a stupid question. :P Enjoy, guys!
Get Dungeon Rats from Steam
http://store.steampowered.com/app/531...
or GOG (& support Matt Chat at the same time!)
https://www.gog.com/game/dungeon_rats...
Legends of Gaming Livestream
https://www.evensi.us/legends-of-gami...
SEUM - heavy metal, beer, and arena shooting. Who could ask for more?
http://store.steampowered.com/app/457...
Iron Harvest
http://iron-harvest.com/
Wednesday - November 09, 2016
Matt Chat - Don Wilkins' on Stellar Tactics
The third part of Matt Chats' interview with Don Wilkins' focuses on Stellar Tactics.
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In my third and final installment with Don, we chat about his game Stellar Tactics, the challenge of being a one-man studio, the power of modern game dev tools and asset stores, and much more.
Stellar Tactics website
http://www.stellartactics.com/
Sunday - October 30, 2016
Matt Chat - Don Wilkins' on Wizardry Gold, Sierra
Matt Chat interviews Don Wilkins' of Stellar Tactics fame about his work on Wizardry Gold and other stuff.
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Don Wilkins, developer of Stellar Tactics, is back with more game dev lore. We chat about Wizardry Gold, Aquaman, wearing the producer's hat, a mysterious Asian-themed Diablo clone, and much, much more.
Monday - October 24, 2016
Matt Chat - Don Wilkins' Early Days
Matt has interviewed the Stellar Tactics developer Don Wilkins:
Matt Chat 356: Don Wilkins' Early Days
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This week is the first of three segments with Don Wilkins, the CEO and founder of Maverick and developer of Stellar Tactics. In this part, we delve into Don's amazing history in the industry and his time at Sir-Tech.
Thursday - September 08, 2016
Matt Chat - Daniel Doan on Sanctuary & More
Matt Chat episode 351 features Daniel Doan who talks about Sanctuary RPG and Overture.
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Greetings, Matt Chatters!
This episode features an interview with Daniel Doan, designer of Sanctuary RPG and Overture. He's also the co-founder of Blackshell Media, a publisher specializing in indie titles with a unique twist (and JUICE!).
Thursday - July 07, 2016
Matt Chat - Mike Witwer Interview, pt. 4
Matt Barton has published the fourth and final episode of his interview with Michael Witwer. They discuss Gary Gygax's personal life, as well as Witwer's future plans.
Thursday - June 23, 2016
Matt Chat - Mike Witwer on the Origins of D&D
Matt Burton talks to Mike Witwer about the Origins of D&D in Matt Chat #345.
Tuesday - June 14, 2016
Matt Chat - Michael Witwer Interview, Gary Gygax
In Matt Chat #344, Matt interviews Michael Witwer and discusses his Gary Gygax biography.
Thanks, Couch!
Monday - June 06, 2016
Matt Chat - Copper Dreams with Joe & Hannah
Matt Chat interviews Joe and Hannah of Whalenought Studios who talk about the currently kickstarting Copper Dreams.
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Monday - May 02, 2016
Matt Chat - Julian Gollop on X-Com
Matt hosts Julian Gollop in part 2 of his interview which covers topics such as X-Com, Time Lords, Islandia and Nebula. Catch up on part 1 here.
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Thursday - April 28, 2016
Matt Chat - Julian Gollop on Chaos Reborn
Matt Interviews Julian Gollop designer of Chaos Reborn and the original X-COM.
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In this first part of my audio interview with Julian Gollop of X-Com fame, we chat about how he got his start in the world of board games. We also talk about his Chaos Reborn game and its precedents.
Monday - November 02, 2015
Matt Chat - #313 and #314 Jordan Weisman talks BattleTech
In Matt Chat #313 and #314 Matt has interviewed Jordan Weisman:
This week, I chat with Jordan Weisman of Harebrained Schemes about their plans for a new Battletech tactical game currently being Kickstarted.
Jordan is back, this time to talk about his life before gaming! How did a supposedly "slow" kid with dyslexia end up as one of the world's best game designers? How did Jordan's brief stint in the Merchant Marine Academy inspire him to do Battletech? We also chat about what Jordan thinks of the various electronic incarnations.
Wednesday - September 02, 2015
Matt Chat - Kickstarting Free Software
On his blog, Matt Burton discusses free software and game development and if an open source game can be kickstarted.
First, a bit of history. As some long-time followers know, I used to be something of a cheerleader for the free software movement, doing cover features for Free Software Magazine and writing articles on it for Armchair Arcade. At the time, I was convinced that GNU/Linux was the future I wanted to fight for, and that anything other than 100% free software was unethical. To put it short, I had drunk the Kool-Aid.
My views started to shift partly in response to an email exchange I had with FSF founder Richard Stallman. Stallman told me that even he didn’t think games ought to be free; just their code. Creative assets (music, graphics, etc.) could and should still be protected. The impression I got was that his fight for free software didn’t include entertainment; just utilities, instructional material, or other “useful” wares.
These views shifted further when I began learning more about how real-life game development worked. In particular, I learned that most games aren’t written from scratch; rather, they rely heavily on proprietary packages, libraries, or entire engines they license. In short, they aren’t in a legal position to make their code free. Arguably, you could insist that developers avoid doing so, but that seems to be imposing an unfair burden on them in my opinion.
Tuesday - August 04, 2015
Matt Chat - #302: Interview with Richard Bartle
Last part of Matt's interview with Richard Bartle:
Great stuff this week to finish up my chat with Dr. Richard Bartle, co-creator of MUD. We chat about the advantages of text vs. graphics, what's missing from MMORPGs, and how the UK compares to the US and Japanese games industries.
Monday - July 27, 2015
Matt Chat - #301: Chris Avellone on Siege of Dragonspear
Chris and Matt against the technology curse :)
Chris Avellone is the best! After hearing about the snafu with the missing segment last week, Chris volunteered to redo it! It's all about Baldur's Gate Siege of Dragonspear this week, one of the most exciting expansions ever.
Tuesday - July 21, 2015
Matt Chat - #300: Chris Avellone and Richard Bartle
Congratulations for Matt Chat #300!
Aaaaaaaaannnnd I'm back this week with a double header to celebrate my 300th episode! First up, Chris Avellone answers your questions about game design and, er, foxes. Then Bartle chimes in with a hilarious (yet insightful!) look into what sucks about modern MMORPGs. You don't want to miss this!
Thursday - July 16, 2015
Matt Chat - Richard Bartle Interview #3
Matt Chat #299:
Bartle is back to talk about user communities and the MMORPG genre. According to Bartle, the text-based MUDs had some real advantages over their graphical counterparts!
Sunday - July 05, 2015
Matt Chat - Richard Bartle Interview #2
The second part of the Matt Barton - Richard Bartle interview:
Dr. Bartle is back this week to talk more about MUD. We chat about gender and MUD. We also talk about "making wiz" and the social world that MUD created.
Sunday - June 28, 2015
Matt Chat - Brian Fargo Interview on Bard's Tale IV
Matt and Brian talking about the Bard's Tale IV Kickstarter:
Sunday - June 21, 2015
Matt Chat - Richard Bartle Interview #1
This time Matt Barton interviews Richard Bartle the co-creator of MUD (=Multi-User Dungeon) - the grandfather of all MMOs:
Monday - June 15, 2015
Matt Chat - Becky Burger & Serpent in the Staglands
In Matt Chat #295 Matt Barton talks with Becky Burger about:
The Bard's Tale 1-3 remakes (Automap, new music, point and click interface etc.)
Becky's upcoming Kickstarter
Shredded Worlds: Dragons of the Rip (Dragon Wars successor)
and finally you can see a video game review of
Serpents in the Staglands
Sunday - June 07, 2015
Matt Chat - John Cutter Interview #3 and #4
The final two parts of the John Cutter interview - thank you John and Matt!
John is back this week to talk about Dynamix, Betrayal at Krondor, Cavedog, and more. The best part for me was his story about the unbelievably creepy coworker at Dynamix. Yikes!!!
In this final segment, John wraps up with a chat about working at Big Fish Games--what he taught and what he learned about casual gaming. We also talk about how the industry shifted away from the good old "Wild West" days of Cinemaware.
Tuesday - May 26, 2015
Matt Chat - John Cutter Interview #2
In Matt Chat #292 Matt Barton talks with John Cutter's about the Cinemaware days. They start with Defender of the Crown and the best computer ever: The Amiga ...
Monday - May 18, 2015
Matt Chat - John Cutter interview
In Matt Chat #291 Matt Barton talks with John Cutter a veteran of Dynamix and Cinemaware. In this first part they chat about Betrayal at Krondor, Antara, Defender of the Crown, Bob Jacob and more.
Monday - April 27, 2015
Matt Chat - Paul Neurath Underworld Interview
Matt Chatt posted the first part on a new video interview series with Paul Neurath of Otherside Entertainment to talk about Underworld Ascendant.
This week's episode is the first installment of an hour-long interview with Paul Neurath of Otherside Entertainment, and also the founder of Blue Sky Productions and Looking Glass Studios. Paul has an extensive resume of excellent games, including Ultima Underworld, Thief, and System Shock just to name a few.
In this segment, we chat about Underworld Ascendant, focusing on what will set it apart from its predecessors.
Wednesday - April 22, 2015
Matt Chat - Plays Pillars of Eternity
Matt Chatt posted a new one hour video with footage of him playing Pillars of Eternity. So if you have an hour to spare then go ahead and watch it , but beware of spoilers.
Everybody is talking about Pillars of Eternity. Some say it's the next Baldur's Gate. What do I think? Well, watch the video to find out!
Monday - April 13, 2015
Matt Chat - Whalenought Studios Interview #3
Matt Barton released the third part of his video interview this week with Joe, and Hannah of Whalenought Studios who are the designers of Serpent in the Staglands.
This week, I'm back for one final installment with my new friends Joe and Hannah Williams of Whalenought Studios. In this segment, we talk about what it's like to deal with feedback and beta-testers. We also talk about titles, kickstarters, inventory, and much more.
Tuesday - April 07, 2015
Matt Chat - Whalenought Studios Interview #2
Matt Barton released his second video interview this week with Joe , and Hannah of Whalenought Studios who are the designers behind Serpent in the Staglands.
I'm back this week with the second part of my interview with Joe and Hannah of Whalenought Studios. We talk more about their upcoming CRPG, then go into their earlier projects--and the Freudian significance of all the snakes in their games!
Monday - March 30, 2015
Matt Chat - Whalenought Studios Interview
Matt Barton released his latest video interview this week with Joe , and Hannah of Whalenought Studios who are the designers behind Serpent in the Staglands.
Monday - March 16, 2015
Matt Chat - SSI & TSI Video Interview
Matt Barton released the third video interview this week with David Shelley and Laura Bowen to talk about the Gold Box series, SSI's demise, and Seven Dragon Saga.
Tuesday - March 10, 2015
Matt Chat - David Shelley & Laura Bowen
Matt Barton released a new video interview this week with David Shelley and Laura Bowen to talk about SSI's Gold Box series of role-playing games from the 1980 & 1990's.
This week I'm rolling out part II of my earlier interview with David and Laura. This time we're chatting about SSI's Gold Box series of role-playing games. Laura describes what it was like being a graphics artist when computer mice were the "next big thing" and colors were limited to CGA. David talks about how he got hired at SSI.
Tuesday - March 03, 2015
Matt Chat - Manuel Krusy Interview
Matt Barton posted his next video interview this time with Manuel Krusy the man who developed the new rogue-like game Pixel Heroes: Byte & Magic.
This week's episode features an interview with Manuel Krusy, one of the developers of Pixel Heroes: Byte & Magic, a hilarious roguelike with an unbelievable promo trailer.
Friday - February 27, 2015
Matt Chat - Dragon Wars Retrospective
Matt Chatt posted a new video retrospective for Dragon Wars on his YouTube channel.
This week's episode is a retrospective of Dragon Wars by Becky "Burger" Heineman. The game footage is from the Apple IIGS version, emulated by KEGS on Windows 7.
Monday - February 23, 2015
Matt Chat - Rambling on Adventure Games
Matt Chat did a new podcast on his Blog where he Rambles about adventure games.
I’ve played more adventure games over the years than any other genre, so when Mike Kennedy and Brandon Justice of Retro magazine tapped me for a feature article on them–it wasn’t “yes,” it was “hellz, yeah!” In this podcast, I talk more about the generation gap as well as the cultural gap between and among gamers these days, then get into the history & future of the adventure game.
Monday - January 05, 2015
Matt Chat - Susan Manley Interview #3
Matt Barton posted the third part of his video interview with Susan Manley.
The 3DO was one of Trip Hawkins' grandest visions. In this episode, Susan talks about why it failed--despite her brave but ultimately futile efforts to convince Trip to avoid disaster.
Monday - December 29, 2014
Matt Chat - Susan Manley Interview #2
Matt Barton posted the second part of his interview with Susan Manley who was an artist, and veteran of SSI, Electronic Arts, and now the COO of a studio called Olde Skuul.
Susan is back this week to talk about her time at SSI making the Gold Box series. Susan argued with Chuck about the "chain mail bikinis" in these games.
Later, we talk about her experience working at Electronic Arts in the 90s. Susan worked on a ton of projects there, including their venerable sports franchises and Jungle Strike.
Monday - December 22, 2014
Matt Chat - Susan Manley Interview
Matt Barton's next video interview is with Susan Manley who was an artist, and veteran of SSI, Electronic Arts, and now the COO of a studio called Olde Skuul.
In this part, Susan tells us about the various game projects at Olde Skuul, how she met Rebecca "BeckyBurger" Heineman, and Wizardry IV. We wrap up with tales of her days as manager of the one of the first game stores in the US. Astrocade, anyone?
Wednesday - December 17, 2014
Matt Chat - Anachronox Retrospective
Matt Chatt posted a new video retrospective for Anachronox on his YouTube channel this week. This is one game I love to re-install and replay every year.
Sunday - October 19, 2014
Matt Chat - Robert Woodhead Interview #3
Matt Barton posted the third part of his video interview with the co-creator of Wizardry Robert Woodhead. Topic this time are about Wizardry, and the Apple II.
Robert Woodhead, co-designer of the Wizardry series, returns for one last segment to talk about the later days of his time at Sir-Tech. We also talk about his efforts at copy protection, the Mac, hacking the Apple II, and why he didn't like the 1541 (Commodore's disk drive). We wrap up with a discussion of David W. Bradley and Robert's thoughts on making a new Wizardry game.
Monday - October 13, 2014
Matt Chat - Robert Woodhead Interview #2
Matt Barton posted the second part of his video interview this week with the co-creator of Wizardry Robert Woodhead. So share your opinion below in the comments.
Robert Woodhead is one of the geniuses behind Wizardry, the epic CRPG franchise that influenced developers all over the world. In this episode, "Trebor" Robert talks about programming the original game and gives his opinion on modern gamers.
Sunday - October 05, 2014
Matt Chat - Robert Woodhead Interview
Matt Barton next video interview this week is with the co-creator of Wizardry Robert Woodhead. So give a watch and share your opinion below in the comment section.
In this first installment, the co-creator of Wizardry talks about his latest projects, a Kickstarter-support application and the Bubblegum Crisis Ultimate Edition. We then talk about the Plato network and programming the Apple II.