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7 Days to Die
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Poll Watch

Are you concerned about the use of generative AI by game developers?
Yes, it will decrease the quality of games
16.42%

Yes, it will impact people's jobs / shift the industry
20.9%

Yes, but it is too early to say whether the net result will be negative
31.34%

No, it will increase the quality of games
13.43%

No, it will improve people's jobs
4.48%

No, it won't substantially change anything
4.48%

I don't have any opinion for or against it / don't know enough about generative AI to say
8.96%

Vote

Sunday - June 12, 2016

Stygian - Cultic Games Interview

by Hiddenx, 09:39

Here's a RPG-France interview with Cultic Games who are running a Kickstarter campaign for the RPG Stygian right now - a snippet:

A Detailed Interview with Cultic Games and More!

[...]

Lovecraft's universe is unique, and is an infinite source of inspiration for video games, art or movies. Why did you want to make a roleplaying game in this world?

Since the first time I read Lovecraft (I guess I was around 10 when my older brother gave me the book, I still blame him for the weird dreams :)) the storytelling style, the themes of facing the incomprehensible and the fragility of human beings against these cold ancient entities left their deep mark on me. 

Besides I always wondered why CRPGs were confined to certain settings and themes in the last decades. Think about "Ultima: Martian Dreams" or SSI's "Dark Sun" games or "Albion" from Thalion Software. They are all wonderful and fresh games opening new horizons to RPG gamers. Then somehow games like that started to disappear. Of course there are business reasons behind this. These kind of games require taking a certain kind of risk for the publisher. "Orcs and Elves sell, right? Why change the formula?" 

We're living in the indie age now. The gamers are your publishers and you can obtain the template codes of an inventory system from Unity Asset Store. There is breathing space for passion to prevail against established business systems. So why the hell not?

[...]

 

Stygian

SP/MP: Single-player
Setting: Historical
Genre: RPG
Platform: PC
Release: Released

Details

Fabular - 80% funded

by Hiddenx, 09:32

With 62 hours to go the 2d space rogue-like Fabular: Once upon a Spacetime is 80% funded:

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A Medieval Space Folktale with Action-RPG and Roguelike influences.
Coming for PC, Xbox One and PS4.

Kickstarter Games

SP/MP: Unknown
Setting: Unknown
Genre: Unknown
Platform: Unknown
Release: In development

Details

Banner Saga 2 - Review @ Gamer Professionals

by Hiddenx, 09:15

Gamer Professionals reviewed Banner Saga 2:

Banner Saga 2 Review (PC)

After the great success Stoic Studios had with The Banner Saga, they brought us part two on April 19, 2016. Taking place almost immediately after the first game Banner Saga 2 brings us back to familiar faces, artwork and that amazing music score. That’s just the beginning as Stoic has listened to their fans and what content to improve on. Let’s go through what was added to the second Banner Saga, part two of a trilogy.

First and foremost, if you have completed Banner Saga you may import your characters, items, levels and choices. Through testing I have found this to be the preferable option. The edge you get from importing a save is well worth it. Some of the items and characters won’t be available without an imported save.

[...]

To wrap this up, The Banner Saga 2 went beyond my expectations. The masterful way of melding story, lore, and music into a tactical RPG is simply wonderful. Artwork that had already impressed many was improved both obviously and in minor detail. Storytelling has become more fluid while making battle less of a grind. Lastly, the way Stoic meshed the first and second Banner Saga games was brilliant. Much like any of Telltale’s games, your choice effects how things play out in a major way.

Score: 8/10

Banner Saga 2

SP/MP: Single-player
Setting: Fantasy
Genre: Strategy-RPG
Platform: PC
Release: Released

Details

Opinion - Why Video Games are Bad Role Models

by Aubrielle, 04:10

If you were thinking of eating turkey from a dumpster or planning to enjoy some irradiated salisbury steak, you might want to rethink that.  GameInformer tells us why living like you're in a video game might not always be a good idea.

If you were to attempt half of the things commonly occur in video games, at best you would get dirty looks. At worst you would be imprisoned for life or end up dead. From eating food found in the street to disobeying traffic laws, committing mass murders, and lighting yourself on fire, there are a few lessons we shouldn’t take away from video games. 

We collected some of the worst ideas video games have tried to put in our minds as a cautionary tale of what not do from day to day.

Source: Game Informer

Game Informer

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Total War: Warhammer - PixelDynamo Review

by Aubrielle, 03:32

PixelDynamo reviews Total War: Warhammer and gives it an impressive score of 8.8.

Total War’s mechanics and the Warhammer setting complement one another beautifully, and Creative Assembly has mostly nailed the execution. Total War: Warhammer is the best representation of the Warhammer universe there has ever been in a video game, and the best entry in the Total War series for some time.

Source: Pixel Dynamo

Total War: Warhammer

SP/MP: Single + MP
Setting: Fantasy
Genre: Strategy-RPG
Platform: PC
Release: Released

Details

Beamdog - Hiring for D&D Project

by Aubrielle, 03:23

David Gaider announced on Twitter that he wants to hire staff to work on an unannounced D&D CRPG.

Thanks to a tweet by David Gaider, we now know that Beamdog is actively recruiting for "an upcoming (and currently unannounced) CRPG in the Dungeons & Dragons universe." Does that mean we're in store for an enhanced edition of Icewind Dale II or Planescape: Torment, a Baldur's Gate III, or an entirely new game that will kick off an original D&D series? We'll just have to wait to find out, I suppose.

In case you're interested in applying, the newly posted job announcement is for a narrative designer who will be responsible for writing quests, dialogue, and the like:

Ever considered taking your love of roleplaying games to the next level and actually becoming part of their creation? Do you dream about constructing epic quests for the players of your tabletop game? Would the idea of being part of the future of Dungeons & Dragons on computers appeal to you? Beamdog, the game developers behind Baldur’s Gate: Enhanced Edition, Baldur’s Gate II: Enhanced Edition, and Icewind Dale: Enhanced Edition—as well as the newly released Baldur’s Gate: Siege of Dragonspear—are looking for a Narrative Designer to join their creative team.

The Narrative Designer will be responsible for working with the rest of the Beamdog creative team to craft an upcoming (and currently unannounced) CRPG in the Dungeons & Dragons universe. This means coming up with unique and exciting quest designs, creating brand new characters the fans will love, and being responsible for their writing and dialogue through the entire iterative and editing process all the way to release.

It's hard work, as Beamdog’s games require a great deal of writing as well as flexibility on the part of the narrative designers, but it makes for a new challenge every day. There is no other career quite like it!

Source: GameBanshee

Beamdog

Details

CD Projekt RED - New Witcher-Related Title at E3?

by Aubrielle, 03:06

Is CD Projekt RED announcing a new Witcher-related title at E3?  Might it have something to do with the Gwent card game that made the news last week?

I'll leave the title of this newsbit with a question mark at this point, but I think it's pretty clear by the picture that GameSpot snapped near the LA Convention Center that CD Projekt RED intends to announce, well, something related to The Witcher series at next week's E3. The promotional art that dons the side of the Figueroa Hotel looks more than a little light-hearted, though, so it's hard to say where this will ultimately lead. Perhaps it will tie in with the Gwent trademark that was filed last week?

GameSpot is now on the ground in Los Angeles for E3, and we snapped the photo below of a massive poster from CD Projekt Red hung on the Figueroa Hotel. As you can see, the poster is incomplete; perhaps the rest will be revealed in the coming days.

Earlier this week, it was revealed that CD Projekt Red trademarked "Gwent: The Card Game," with the suggestion being that it could be for a standalone version for mobile devices. Gwent is the name of the popular in-game card game from The Witcher 3.

It is possible this is the game that CD Projekt Red boss Marcin Iwinski alluded to in a recent interview, where he also suggested the project could be announced at E3.

CD Projekt said previously that it would announce or possibly launch a new game in 2016. Interestingly, this would be a "new type of video game format previously unexplored by the studio." A standalone version of Gwent for mobile devices would fit that description.

Source: GameBanshee

CD Projekt RED

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Vampyr - E3 Trailer

by Silver, 02:06

The horror action rpg Vampyr has a new trailer for E3.

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Vampyr

SP/MP: Single-player
Setting: Historical
Genre: Action-RPG
Platform: PC
Release: Released

Details