The three core categories Character Development, Exploration
and Story that need to be applied and quantified to determine
if an interactive computerized game can be labeled as a Computer
Role Playing Game (hereafter referred to as CRPG) are listed
to show the necessary component elements and qualifying factors.
Any proposed or purported CRPG must contain all three core
categories and their essential necessary Must Have conditions
fulfilled to achieve the (minimal) CRPG status.
These core categories must maintain some form of progressive
nature that will improve from when the game starts and leads
to a conclusive game ending.
Each core category and the auxiliary category Combat also
has related Should Have conditions, the reviewer should make
a comment if a Should Have condition is not fulfilled.
So we have these scenarios to reflect the broadness of the genre:
At least one Must Have condition is violated => the
game is not a CRPG.
All Must Have conditions fulfilled => the game is
at least CRPG-ish or a CRPG light.
All Must Have and some Should Haves conditions are
fulfilled => the game is a CRPG that needs to be
qualified with further tags and comments.
If all necessary Must Have and sufficient Should Have
conditions are fulfilled there's no further discussion
necessary => the game is a true CRPG.
Optional elements are listed in the Nice to Have (NtH) list.
With it you get precise information which optional CRPG elements
are implemented in the game. A general game info questionnaire
is added too, to do some rating.
- A game that fulfills conditions in the categories Character and Exploration but not in Story could be a Dungeon Crawler or a Rogue-Like.
- A game that fulfills conditions in the categories Exploration and Story but not in Character could be an Adventure game, a Strategy game or a [B]Shooter[/B].
- A game that fulfills conditions in the categories Character and Story but not in Exploration could be a Simulation game or a Linear CRPG.