Yeesh
Hopeless Curmudgeon
So I'm playing Dragon Age, and it's fun. I mean, of course it is, any of us playing it (and certainly any of us posting on a CRPGG site) are pre-friggin-disposed to like these things, so it's not like the bar's that high. But yeah, it's fun. Except damn I'm sick of Morrigan's disapproval.
It's just driving me crazy. What, Bioware? You want me to save before every frigging conversation I have, so I can go back and change my party before each little quest I accept, then switch the goodies back out so I can go on playing with the people I actually want in the party? Or do you actually want me to skip entire quest lines just to appease your stupid one-dimensional characters who aren't even making sense.
Oh, what Morrigan? You're a smart girl, you really DON'T understand why we might want to go through the effort of helping our allies so they can stand with us against the blight? That's funny, since you frigging signed on to the main quest TO HELP STAND AGAINST THE BLIGHT. Or is this a C&C thing, skipping the main quest? Maybe I should try it.
The elves need your help! No!
The mages need your help! No!
The nobles need your help! No!
Ok, let's get to the boss fight. I like an RPG you can complete in 3 or 4 hours.
Obviously no one's going to play that way, so why is this character penalizing me for playing the stupid game? It's annoying. The gift system goes like this: Every time you give a gift, the next one's worth -1. That means you can buy her off with gifts a few times, but eventually you'll need 5 frigging gifts just to make up for one stupid -5 I get for saying yes to some STUPID LITTLE QUEST in some area WE'RE GOING TO BE CLEARING OUT ANYWAY.
No, I'm just going to keep tossing her out of the party for the conversations, and bringing her back when it's time to ACTUALLY DO the things she's theoretically disapproving of.
Is this good game design? Seriously?
It's just driving me crazy. What, Bioware? You want me to save before every frigging conversation I have, so I can go back and change my party before each little quest I accept, then switch the goodies back out so I can go on playing with the people I actually want in the party? Or do you actually want me to skip entire quest lines just to appease your stupid one-dimensional characters who aren't even making sense.
Oh, what Morrigan? You're a smart girl, you really DON'T understand why we might want to go through the effort of helping our allies so they can stand with us against the blight? That's funny, since you frigging signed on to the main quest TO HELP STAND AGAINST THE BLIGHT. Or is this a C&C thing, skipping the main quest? Maybe I should try it.
The elves need your help! No!
The mages need your help! No!
The nobles need your help! No!
Ok, let's get to the boss fight. I like an RPG you can complete in 3 or 4 hours.
Obviously no one's going to play that way, so why is this character penalizing me for playing the stupid game? It's annoying. The gift system goes like this: Every time you give a gift, the next one's worth -1. That means you can buy her off with gifts a few times, but eventually you'll need 5 frigging gifts just to make up for one stupid -5 I get for saying yes to some STUPID LITTLE QUEST in some area WE'RE GOING TO BE CLEARING OUT ANYWAY.
No, I'm just going to keep tossing her out of the party for the conversations, and bringing her back when it's time to ACTUALLY DO the things she's theoretically disapproving of.
Is this good game design? Seriously?