Biff The Understudy
Sentinel
- Joined
- September 30, 2010
- Messages
- 213
Just thought id do a quick review of Dead Island based on my 15ish hours spent on the game incase anyone was on the fence trying to decide if it is worth picking up.
This is in no way an rpg so probably does not belong here but since deep silver insists on marketing it as such i might aswell post it here.
Lets start with the positive aspects of the game:
It has zombies and you get to dismember them in a variety of ways.
Thats about it really.
As for the not so good bits:
It has zombies and you got to dismember them in a variety of ways.
There are an endless amount of zombies thanks to the almost instantaneous respawn of previously cleared areas so the 1click combat gets very old very fast even with tons of weapons to choose from.
This is also a console game in every sense of the word so there are loading screens everywhere, qte's, minigames, achievements, checkpoint saving(only), clumsy controls and awkward inventory management even on pc.
All this could be tolerable if there was a solid narrative to keep you going but the oh so promising trailers were in no way based on anything found ingame.
The npc's are all devoid of personality and the quests are allmost allways of the fetch and carry variety with the occasional escort thrown in.
Since your caracters entire vocabulary apparently consists of affirmative or negative grunts every conversation in the game is basically an npc talking at you with you grunting yes or no at the end depending on whether or not you feel like fetching him 10 packs of food/booze/ammo/whatever.
At no point did i care about any of the npc's or the overall narrative (wich seems to be "get off the island" and thats it).
Grafix wise the game is prettymuch what you would expect this day and age neither ugly nor particularly stunning.
If you are a console gamer this might be tons of fun but if you prefer some substance to your games i would sit this one out.
This is in no way an rpg so probably does not belong here but since deep silver insists on marketing it as such i might aswell post it here.
Lets start with the positive aspects of the game:
It has zombies and you get to dismember them in a variety of ways.
Thats about it really.
As for the not so good bits:
It has zombies and you got to dismember them in a variety of ways.
There are an endless amount of zombies thanks to the almost instantaneous respawn of previously cleared areas so the 1click combat gets very old very fast even with tons of weapons to choose from.
This is also a console game in every sense of the word so there are loading screens everywhere, qte's, minigames, achievements, checkpoint saving(only), clumsy controls and awkward inventory management even on pc.
All this could be tolerable if there was a solid narrative to keep you going but the oh so promising trailers were in no way based on anything found ingame.
The npc's are all devoid of personality and the quests are allmost allways of the fetch and carry variety with the occasional escort thrown in.
Since your caracters entire vocabulary apparently consists of affirmative or negative grunts every conversation in the game is basically an npc talking at you with you grunting yes or no at the end depending on whether or not you feel like fetching him 10 packs of food/booze/ammo/whatever.
At no point did i care about any of the npc's or the overall narrative (wich seems to be "get off the island" and thats it).
Grafix wise the game is prettymuch what you would expect this day and age neither ugly nor particularly stunning.
If you are a console gamer this might be tons of fun but if you prefer some substance to your games i would sit this one out.
- Joined
- Sep 30, 2010
- Messages
- 213