Caidh
Sentinel
I've been having a blast with the game. My biggest issue is that there should be (as others have indicated) some way of fleeing combat. Even if it is like in the earlier games where you are brought to a random location in the area, or even back to the last town you were in. Otherwise you can easily run across enemies far too strong for you (i.e. those two damn specters not far to the north of the lighthouse...).
Aside from that, I find some of the non-damaging/healing magic to be a bit weak. Spells that sleep/stun/push away for only a single turn don't do a ton (or make that caster dedicated to doing that for several turns in a row).
Aside from that, I find some of the non-damaging/healing magic to be a bit weak. Spells that sleep/stun/push away for only a single turn don't do a ton (or make that caster dedicated to doing that for several turns in a row).