I'm in the quality over quantity camp. At least, that's my conclusion after the last not quite 5 year of new games that have long gameplay time (DAI, The Witcher 3, Divinity Original Sin, Pillars of Eternity, Skyrim, Saint-Rows, FFXIII-2, etc). At some point they all seems to start to drag and I get bored. That mean I either rush the main storyline or stop playing.
What I conclude from those games is that my ability to stand a game for dozens of hours is directly tied to the gameplay, story structure and the exploration quality. If it is repetitive (gameplay, encounters, exploration, etc), if the gameplay isn't that interesting (DPS all the time, instead of having to change tactics, etc) and/or the story feel disconnected from the gameworld, I'm not going to stand over 40 hours of it.
In other word, at the current quality level, 40-60 hours is my max.
What I conclude from those games is that my ability to stand a game for dozens of hours is directly tied to the gameplay, story structure and the exploration quality. If it is repetitive (gameplay, encounters, exploration, etc), if the gameplay isn't that interesting (DPS all the time, instead of having to change tactics, etc) and/or the story feel disconnected from the gameworld, I'm not going to stand over 40 hours of it.
In other word, at the current quality level, 40-60 hours is my max.
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