Drithius
Magic & Loss
Regarding Torment: Probably one of the best endings in an RPG ever - but, as to the quality of the rest of the game, it was pretty inconsistent. What raised it up was the different setting; in a time when RA Salvatore, The Forgotten Realms, and all their inherent clichés reigned supreme, Planescape was a breath of fresh air.
As to the sequel, I have yet to finish it. It just didn't grab me in the same way as its predecessor. As has been stated, it was overly verbose and the action that took place was sparse and lackluster. Reflecting on the text in the game, I'm not against a lot of reading but Numenera seemed to have a lot of text for the sake of having a lot of text - the stories told just meandered all over the place and failed to intrigue me.
I wish to eventually finish it, but it's not a priority at all; it plays out more like an Adventure game and I don't typically find interest in those games.
As to the sequel, I have yet to finish it. It just didn't grab me in the same way as its predecessor. As has been stated, it was overly verbose and the action that took place was sparse and lackluster. Reflecting on the text in the game, I'm not against a lot of reading but Numenera seemed to have a lot of text for the sake of having a lot of text - the stories told just meandered all over the place and failed to intrigue me.
I wish to eventually finish it, but it's not a priority at all; it plays out more like an Adventure game and I don't typically find interest in those games.