D
Darth Tagnan
Guest
So, I've decided to go the indie developer route.
Not sure when, but soon.
I've got a few ideas of my own - but my primary challenge is to find a project that's doable within a year or two.
Every time I sit down and try to develop something, it grows too big and I end up overwhelming myself.
I will NOT develop trivial fad-like games (Battle Royale Tetris) in order to cash in. I know a lot of developers start out like that, and there's nothing wrong with it - but it's not for me.
On the other hand, I don't want to shoot myself in the foot and come up with something only my mother will pay for.
So…..
Ideas.
It's safe to assume that whatever I make, it will have some RPG elements.
Could you RPG fans help me out with something that's not too ambitious for a solo developer - and which might be something people would actually play?
I'm going to try this and go all the way - but it's not to get rich. It's to support myself and nothing more.
Not sure when, but soon.
I've got a few ideas of my own - but my primary challenge is to find a project that's doable within a year or two.
Every time I sit down and try to develop something, it grows too big and I end up overwhelming myself.
I will NOT develop trivial fad-like games (Battle Royale Tetris) in order to cash in. I know a lot of developers start out like that, and there's nothing wrong with it - but it's not for me.
On the other hand, I don't want to shoot myself in the foot and come up with something only my mother will pay for.
So…..
Ideas.
It's safe to assume that whatever I make, it will have some RPG elements.
Could you RPG fans help me out with something that's not too ambitious for a solo developer - and which might be something people would actually play?
I'm going to try this and go all the way - but it's not to get rich. It's to support myself and nothing more.